When starting the game i have an error message : "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
Do you know what is the problem? it's not the only game around here that gives me the same message.
When starting the game, there is only a black screen, and popup with the error message: "The browser could not allocate enough memory for the WebGL content. If you are the developer of this content, try allocating less memory to your WebGL build in the WebGL player settings."
Strange, usually it crashes because the browser allocated too little memory for WebGL. Try using a different browser to make sure if it is just browser related.
While I enjoyed this little game, the color for Gilbert dialog matched the color of the van, and the words ware directly on the background layer, so it was hard for me to see anything.
Can you please add a stat for total level time somewhere on the screen, or in the end level screen? I don't have any clue if i'm doing good or bad when going for the time trials.
The game says that I have a change of +240 food,
but the amount of food I have doesn't seem to be influenced by this -
it even dropping slowly instead.
Found a bug in the prompt for email address to get free rare gear after the last update - I accidentally pressed the confirm button without filling my email address, and then i got 2 messages - the first is that the inserted address is not valid, and the second message tells me the code was successfully sent to my email... now it seems i lost the only oppurtunity to get that gift.
Can you please add checkpoints in the boss battle level?
I know it's not supposed to be easy, but dying and starting all over again and again from the beginning is just not fun at all.
Even one checkpoint in the false "exit" can do wonders.
Once again, as always. excellent game! I want to thank you for the amazing series, and i look forward to other games from you!
also, those were probably the best credits I've ever seen :)
By the way, the only thing that irritated me in the game (I don't remember if it was on previous episodes), is that when you examine something, or use an object on another object, the result message disappear instantly on mouse move, even if it moved by one pixel, which happened to me often after clicking. Maybe you could freeze the message for about one second before being affected by the mouse, so we can have a chance to read it?
Thank you very much! We know that the message that disappears immediatly when moving the mouse could be frustrating. In fact for the next games we are already studying a better and more user friendly interface! :D
I left the game open for like half an hour, and when i came back, the two characters were gone, with no way to continue (just listen to the amazing radio).
Maybe they went to hang out with the cows... ;)
Did it happen to anyone else?
They were probably cuddling at the back of the ship. More seriously : no, it had never been reported before, but maybe no-one never tried to leave the game open for half an hour. I will try...thanks for reporting it
Hi, Can you please highlight the scrollbar more when talking to people? I was stuck for a couple of minutes trying to leave the conversation with Bullock, until I realized there are more options to choose than the first 5...
Hi, thanks for your feedback! We know that the scrollbar in the dialogues choices are a little bit annoying and we're going to make it more practical in the next episode.
We are evaluating to release a fix also for this episode.
I like it that the number of angel investors is shortened.
But can you please add a decimal part for the angel investors number as well?
As it is for now, if for example I have 1 billion angel investors, and I want to reset when i'll get addition of around 1.5 billion angels, I don't have a clue if I am at that number.
Thanks for the vote of confidence. :D