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rawismojo's Comments

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Battalion: Arena Beta

Play Battalion: Arena Beta

May. 22, 2009

Rating: 0

Oh neat, I apparently haven't played a Blitz map since the latest update. That makes managing money easier. You're no longer screwed out of up to $160 because the cheapest unit was $200.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 22, 2009

Rating: 0

Grenade: I think most of those are known issues. For ranged units, if you click on a different unit then back to the ranged unit, you usually can attack. Also, Morale will replace the need for a time limit. They've said that it's going to be rebalanced so it actually affects gameplay. Also, I believe that the height of the flag when capturing a building reflects the progress.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 22, 2009

Rating: 0

Sam: That's because commandos aren't available in blitz mode. If you notice, when you play it you can't make commandos from your warmachines, either.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 21, 2009

Rating: 0

I don't know how you'd code it, and you'd probably have to scrap how you have it coded now, but I think that enemy jammers should stop working if they are in range of each other. Jammers are just too effective to help turtle, which is really breaking up the gameplay at the moment. If you could throw your own jammer into their units then get a bomber or two in during 1 turn, it'd make turtling a little less practical.

Battalion: Arena Beta

Play Battalion: Arena Beta

May. 20, 2009

Rating: 0

I think disabling units for custom maps should be included as an option. I don't know if this will be possible in the future in the scripts options, but it would allow a lot more control over the map if you're able to disallow certain units from being made.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

May. 17, 2009

Rating: 0

Bug: I'm stuck. I'm in the western half of the sewers in Steam City, trying to do the side quests (mushrooms, etc) I went in the top entrance to the western bit, got to the end and the door was shut in the double door/switch room. And it's impossible to go back the way I came, because of the steam+thorns above the switch where you started the 2:30 speedrun quest.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

May. 17, 2009

Rating: 0

Also, some UI for the main hud that tracks quest progression would be very nice. Even if it just said "5/10 Pusstossers killed) for 5 seconds in the bottom corner of the screen.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

May. 17, 2009

Rating: 0

I had the same issue with Matoking for the siltskin quest. I killed 2 siltskins before collecting drops, both dropped quest drops, and they were my 20th and 21st drops. Then when I completed the quest I was left with 1 extra that I can't get rid of.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

May. 16, 2009

Rating: 0

Oh rite, I'm just stupid.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

May. 16, 2009

Rating: 0

Bug/Inconsistency: When you complete the quest for Captain Meelie to find her brother, she mentions their dad dying in '91. However, in the sprocket info for her brother, it says he was born in 166 AH. Something tells me he's not 75 or older.

Remnants of Skystone Beta

Play Remnants of Skystone Beta

May. 16, 2009

Rating: 0

Incredibly impressed with the first boss. What a really strong encounter (at least as a Ferric).

Ultimate Tactics

Play Ultimate Tactics

May. 10, 2009

Rating: 0

FFT is BY FAR one of my favorite games ever. This is a pretty decent translation. However, I think that, like FFT, you should be fully healed automatically after battles. Since healing doesn't cost money or anything, there's no reason to make us waste those few seconds after most fights.

Spewer

Play Spewer

May. 08, 2009

Rating: 0

The last badge doesn't report correctly. I got it by getting to the last level, I didn't have to beat it.

Spewer

Play Spewer

May. 07, 2009

Rating: 0

Noice! Gishy on chapter 4! Rock on!

Sonny 2

Play Sonny 2

May. 01, 2009

Rating: 0

Music catch also waited a few months for them, API issues not with-standing. There doesn't need to be an uprising if Sonny 2 doesn't get badges the first week it's out.

Sonny 2

Play Sonny 2

Apr. 29, 2009

Rating: 0

@Lancer873 The classes, and those in Talesworth, aren't original at all either. They're all variants on the three most popular rpg archetypes. Welcome to post-modernism.

Neon Maze

Play Neon Maze

Apr. 29, 2009

Rating: 0

Awesome music. I rarely actually like music in a game.

GemCraft

Play GemCraft

Apr. 26, 2009

Rating: 0

@VDOgames It's possible to xfer .sol files from one site to another. If you do a quick search online or in the forums you'll be able to find it easily. So you can play it on Armorgames, then xfer your save file to the kong folder on your PC when it gets uploaded here.

Death Vegas

Play Death Vegas

Apr. 25, 2009

Rating: 0

2-d fighters have notoriously been difficult to translate to Flash (Bible Fight among others). I think the approach of the puzzle fighter is a really good one, and works well for the medium.

Shoofender! Deluxe

Play Shoofender! Deluxe

Apr. 24, 2009

Rating: 0

Oh man! Defender for the Atari 2600 was one of my favorite games growing up. Awesome remake.

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