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Sir_Valimont's Comments

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Rogue Fable III

Play Rogue Fable III

Apr. 18, 2019

Rating: 3

Fun game. The difficulty is out of whack with contemporary expectations but assuming that's intended, it could just be a design choice.

Temple of the Four Serpents

Play Temple of the Four Serpents

Apr. 15, 2019

Rating: 1

The top comment describing the orange block that needs to "reset" by heading right was a lifesaver, as I found that part highly confusing. However in every other possible aspect this is a fantastic game. I've been on Kongregate nearly 10 years and have played nearly every game ... and I've given out about 20 5-star ratings. This gets a 5-star rating!

Papa's Burgeria

Play Papa's Burgeria

Apr. 09, 2019

Rating: 3

I followed the badge of the day link for the single purpose of making sure I had given this game 1 star. I did not bother to load it or look at what the badge of the day actually is. Signed, a person who has gotten almost every single badge of the day for about 10 years.

Rotate

Play Rotate

Mar. 21, 2019

Rating: 4

Really outstanding. Such a clever concept, and well executed to boot. Cheers.

Developer response from JoshuaStone

Thank you, happy you like it!

Momentum

Play Momentum

Mar. 21, 2019

Rating: 3

Cool game and cool concept though the controls are poorly selected. Z and X do things that are not logically connected, whereas SPACE does something related to X. In a platformer having counter-intuitive controls hurts your game. Apply/Release momentum should either be toggled with the same button (SPACE in both cases), or two buttons that are next to each other.

Greedy Mimic

Play Greedy Mimic

Mar. 21, 2019

Rating: 4

I wonder if you will be able to make a game with all the characters selectable in different levels, or working together, or similar. These mechanics are really well done and the games are super fun. I can see a lot of potential for a much larger game with some extreme challenges alongside the normal degree of difficulty.

Mushbits

Play Mushbits

Mar. 03, 2019

Rating: 1

Cleverer than it seems at first. Good level design! :)

Nymphiad

Play Nymphiad

Mar. 03, 2019

Rating: 1

Very clever game and fun concept. You do need to fix the resolution and you do need to add checkpoints.

Developer response from Wolod

Game is inteneded to be played in 1280x720 frame, but unfortunately Kongregate has frame size restrictions. You may play it in higher resolution on other sites. You can turn fullscreen mode or zoom in the page if you want to stick to Kong.

Hexologic

Play Hexologic

Jan. 19, 2019

Rating: 4

One other constructive criticism: It is a logical flaw in your game that the hexagons start blank but can't end blank. You should adjust the game so that zero dots is an acceptable number for a given hexagon (it will also make your game harder if you design the levels accordingly). At the moment the best way to play at the start of each level is, tediously, to click each hexagon exactly once so the board starts in what is truly a blank state rather than an inapplicable one. I hope this comment helps.

Hexologic

Play Hexologic

Jan. 19, 2019

Rating: 0

Not a bad game, and an interesting concept but there are parts of your lowest-level design that are poor. For example your color scheme - colors representing finished numbers and borders - are highly confusing. The various shades of green take a lot of time to grok instead of making it clear, instantly, that requirements have been fulfilled. Still a fun game though.

Just Passing

Play Just Passing

Jan. 10, 2019

Rating: 11

There's a bug some are experiencing (including me): After going to the station in the very beginning to talk to the Conductor (huge eye), the game refuses to register the fact that I've already gone to the station, so overworld movement is completely blocked. Any attempt to walk elsewhere is met with "I should stick to the path" and "Head to the station" and so on. Could this be triggered by receiving the chatbox for the Conductor twice in a row instead of once?

Developer response from JoelLikesPigs

OOO! maybe!! I've been chasing this bug for months and legitimately have never experienced it on my own machine, this is the first time someone has given some real details about what might have triggered it - thank you. Most glitch complaints on this tend to be along the lines of "I did the thing" and I can't work much with it - I'll see if I can recreate the glitch myself, but until then. Reports have mentioned that the game will fix itself if you restart the game

Nuclear Outrun

Play Nuclear Outrun

Jan. 06, 2019

Rating: 18

Hard badge: Double big wheel + Shark Gun.

Nano Kingdoms

Play Nano Kingdoms

Dec. 29, 2018

Rating: 1

To be fair, Kongregate did award me the badge after the game's lag crashed and erased my game-beating progress. So +1 to Kongregate customer support! :)

Nano Kingdoms

Play Nano Kingdoms

Dec. 29, 2018

Rating: 2

3 hours of Christmas holiday wasted beating this atrocious game, followed by such terrible lag that it crashed my browser AS I WAS BEATING THE FINAL BOSS. Browser refresh yields no saved progress. This will cost me the shiny Kongpanion for the first time in over a year. Thanks Kongregate.

Medieval Chronicles 2

Play Medieval Chronicles 2

Dec. 16, 2018

Rating: -7

You have way too much story before letting the player do any playing of your game. I know you put a lot of effort into it, but if you want people to read the story and get into it, you can't hit them with pages of dialogue first. Start with some fun little battles and some mechanics, then worry about exposition.

Sticky Sorcerer

Play Sticky Sorcerer

Nov. 08, 2018

Rating: 5

Best possible sequel: Puzzle rooms where you have to choose only 2 of the existing 3 characters + mechanics to beat the room.

Zombie And Juliet

Play Zombie And Juliet

Oct. 05, 2018

Rating: 7

The birds deal too much damage, probably because they collide all the way through the hero.

Idle RPG

Play Idle RPG

Jul. 11, 2018

Rating: 0

I've discovered a bug where clicking on the Stealth button rapidly (which I sometimes do naturally when I want to reapply it as soon as it fades) sometimes causes me to go into permanent Stealth mode. The button doesn't light up but does become unclickable and I am forever Stealthed, only getting hit by critical attacks.

Tough Growth

Play Tough Growth

Jul. 11, 2018

Rating: 3

Fun game, 5 stars ... you start going back 1 level when you lose ... 2 stars

Idle RPG

Play Idle RPG

Jul. 10, 2018

Rating: 3

I also see no evidence of Dexterity brining min attack closer to max attack.

Developer response from ZeroKalt

Trust me it does. It just has a diminishing effect

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