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AdVenture Capitalist

Play AdVenture Capitalist

Jun. 21, 2014

Rating: 1

this update has made the game run really weird. If I refresh the page once an hour I get nearly 10K angels suddenly added

Curl Up and Fly!

Play Curl Up and Fly!

Jun. 14, 2014

Rating: 0

Really not liking the way you get forced into the Upgrades page and Achievements page in between each launch

Popular Lady Fashion Model [Clicker]

Play Popular Lady Fashion Model [Clicker]

May. 04, 2014

Rating: 1

The tiny little guys pasted on top of the audience are the best thing. When someone linked it to me I thought it said "Bipolar Lady Fashion Model", so I'm a little disappointed.

Idleplex

Play Idleplex

Apr. 30, 2014

Rating: -13

I feel like this totally fails to deliver on the promise of the first few seconds, where Brickout makes it seem like it will be an idle game crafted from minigames. But nothing else is like that, and considering people stay hooked on Idle Mine simply because they get joy from the new rock names, this has remarkably little to discover.

FunFacts

Play FunFacts

Mar. 31, 2014

Rating: 1

fact 21, a duck's quack does echo and we do know why

FunFacts

Play FunFacts

Mar. 31, 2014

Rating: 0

Fact 14: Goldfish lay eggs, so there is no word for a pregnant one. Also Mel Blanc wasn't allergic to carrots, he simply didn't like them.

Corsican Style Soup

Play Corsican Style Soup

Mar. 13, 2014

Rating: 0

good lord there's a lot to do in this game

Idleplex

Play Idleplex

Mar. 03, 2014

Rating: 5

argh. Buying "Brickout" boards does huge damage to my total progress because of the lag. That's really disappointing.

Renegade

Play Renegade

Jan. 04, 2014

Rating: 1

It's pretty neat, I enjoyed playing it but I felt the graphics weren't clear enough - I didn't pay enough attention to the title screen and had no way to check what anything was. A brief tutorial would be useful, though I don't see the harm in marking the shop with "SHOP" and the enemy HQ with "HQ" or something. I'd also like to be able to turn the engines off and slow down, instead of going at top speed until fuel runs out.

Developer response from zzulian

thx for your remark

press me to clap

Play press me to clap

Dec. 04, 2013

Rating: 2

delivers on every promise. 5/5

Swords & Potions 2

Play Swords & Potions 2

Aug. 18, 2013

Rating: 2

I'm really glad this is a huge improvement over the first - the fact you don't need to pay makes it much more attractive. But if you DO decide to pay, you get so very little for the cash. I'd rather pay $20 for the full game, not $5 for a tiny part of it. As it is, it's just a series of terrible deals and I just can't buy into that.

Candy Ride

Play Candy Ride

Jul. 04, 2013

Rating: 0

No, it's not.

Milky Truck Parking

Play Milky Truck Parking

Jun. 28, 2013

Rating: 0

I parked the milky truck right in your garage

Checkpoint

Play Checkpoint

Jun. 26, 2013

Rating: 0

The levels seem to be arranged with no concept of difficulty. The generic "Portal was a good idea" death messages are meaningless. There's no need for "guess what will kill you" when you have infinite lives and that takes all the wit and fun out of it. At least, what fun was left after those controls.

Bears! Mars Exploration

Play Bears! Mars Exploration

Jun. 07, 2013

Rating: 1

lol, turning the sound off just makes the sound effects really loud, and then the music comes back every three levels anyway. A triumph.

Johnny Depp Dressup

Play Johnny Depp Dressup

Jun. 07, 2013

Rating: 0

Truth.

Belial Chap. 2.5

Play Belial Chap. 2.5

May. 04, 2013

Rating: 1

I have never clicked "mute" on a game quite as often as I did on this. Is it so hard to program that?

Heileen: Sail Away (demo)

Play Heileen: Sail Away (demo)

Apr. 29, 2013

Rating: 1

It crashes when you click Options. IT CRASHES WHEN YOU CLICK OPTIONS. That is stunning.

Jerry secretly eat cheese

Play Jerry secretly eat cheese

Apr. 11, 2013

Rating: 0

What a peculiar game to steal. /games/lolasong2013/jerry-secretly-eat-cheese-1

The Invasion Of The Mutant Fruit

Play The Invasion Of The Mutant Fruit

Apr. 02, 2013

Rating: 0

The healthbar and life counter are mystifying - why are there 10 hearts, and does each impact really need to be a different damage value? Especially considering the game just quietly takes lives away with no fuss. To be picky, I'd also say that the first enemies of games like this should really take one hit, but be doubled in number. It's more satisfying to the player to be able to take lots of scrubby enemies out quickly - the fact they all take two hits makes the game seem even slower than it already is. But it looks very pretty!

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