I like it! If you add a 'nudge' button it would add a lot more realism. Of course if one nudges too much you 'tilt' the machine and lose your ball.
Add knock down targets (tombstones) along walls and spinner doors at ramp entrances to add excitement and score.
Also tell people when the multiball is coming or let them launch it.
Wow! What a concept for a game. I found myself putting one in an area with nothing around it and mostly working the other one. Then vice-verse the strategy about 1/2 way through to get the 2 to meet in the middle of the maze.
I like it. Maybe next version can have stuff going in the opposite direction on every other level (just to keep the dizzy factor down). Also something like a bonus tracking missile when you hit it perfectly 5 times in a row or something like that would be cool also.
Pretty good game but the animations need some smoothing out. A break is needed between levels. A warning would be nice (like an egg slowly hatching from a pile of eggs in a nest on the bottom of the cage) or something like that because the game got frantic when a second dragon suddenly appeared. . At one point the blue dragon got stuck on the bottom and stopped working. Besides that cool game concept.
First of all thank you very much for your comment.
As this is a game with a retro look there are no animations planned, so I am a bit confused what you mean by smoothing them out? The idea with the eggs is an excellent one, I will implement it in the next version! I will also check on that blue dragon problem and fix it with the next release. I hope you will though enjoy the old version 'til then!
Also don't forget that for some windows operating systems, tapping shift quickly or holding it makes the computer want to go into the 'sticky keys' thing... :P
Bee's quest flowers in nature, not honeypots. To make this a more playable game the first level or two should be smaller grids with bigger hexes (less hexes in all). As one's skill improves make the maps bigger (smaller hexes) with more goals. Besides that, great game!
thanks, its actually on itunes app store as a touch game - thanks again for the feedback!