Games Achievements My Kong Sign In

Techhead7890's Comments

Comment

Rogue Quest - Episode 2

Play Rogue Quest - Episode 2

Feb. 16, 2017

Rating: 3

This is fantastic! The witty dialogue is the best. It's really amazing what you can do with limited animation -- the "Cutscenes*" work just as well without animation because of the sound design is so good. Can't wait for part 3, 5/5!

Developer response from ExperaGameStudio

Thank you very much! ^_^ Your words are gold to our hearts! We hope the next chapter won't disappoint you, then! :) Have a wonderful day and keep having fun!

Apple Worm

Play Apple Worm

Jan. 17, 2017

Rating: 2

Fantastic puzzles and I liked the pace. It's like those shuffle puzzles or Rubik's cube -- you learn a few moves and combine them to make larger maneuvers.

Kaitlyn and the Diving Helmet

Play Kaitlyn and the Diving Helmet

Oct. 05, 2016

Rating: 3

Just like Home Alone! Good job Kaitlyn :D

Noob Story

Play Noob Story

Aug. 20, 2016

Rating: 1

Good fun, I liked the humour!

Traveller: Within Dirt

Play Traveller: Within Dirt

Aug. 20, 2016

Rating: 1

Not bad! I had fun endlessly drifting through space at the end :D

Developer response from Brainstorm_Ent

Hope you didn't end up at this comments section :P

The Hacker

Play The Hacker

Aug. 20, 2016

Rating: 1

It's quite tricky to dodge things, as the player's hitbox doesn't follow the image. Sometimes you look fine and then suddenly die. Perhaps make the player a sphere to simplify things?

Developer response from Brainstorm_Ent

I made sure it follows the image just perfectly, maybe a little harder because TLH3 has invisible legs, just try to dodge the bugs quickly and the ERrors slowly.

Planetary Invasion

Play Planetary Invasion

Aug. 20, 2016

Rating: 2

Is there an end to the boxes? Or do they just keep marching, frame by frame, 1 pixel to the right, every single time I beg the game to let me save Earth again...? xD

Developer response from Brainstorm_Ent

There is an end, it happens after the big boss (The mothership) which is reached at 55,000 DNA. After that, there is infinity mode, you DO get a special power at infinity mode though, Oblivion. Basically, you do not control whether earth is saved or not, you control when it happens.

Retiring Day

Play Retiring Day

Aug. 07, 2016

Rating: 1

It goes from fairly easy to extraordinarily hard in 2-2... :/

Tropical Farm Fun

Play Tropical Farm Fun

Jul. 03, 2016

Rating: -3

You can pick up stacks of items if you click several crates in a row. You can drop off the full stack to storage but not the boat. So this basically makes the picker useless and the shipper amazing!

loops of zen

Play loops of zen

Apr. 13, 2016

Rating: 2

It really is like gardening, as I got closer to 20 I needed more and more patience. Sound isn't working for me though, sadly :(

Bond Breaker 2.0

Play Bond Breaker 2.0

Mar. 24, 2016

Rating: 1

The spinning-shaking mechanic was really irritating. It obscures situations where better charge positioning is meant to be the right tool for the job (eg 35, transfer charge to the O, 47, push the H+ to the left before bonding). In those levels, there's just enough space to separate the ion for a bit, but not enough to get to the end. The charge mechanics worked well once it was clear that was the method required. Also, as a chemistry student it seems somewhat odd to be separating ionised molecules (eg H2 ^+, O2 ^2+) with physical action. While admittedly I don't deal with ionised molecules, with regular bonds you would need a far stronger source of energy (eg flame) to break up the bonds and separate the molecule.

Developer response from TestTubeGames

Thanks for the feedback. I showed it to one of the scientists I've worked with to make this game -- it sounds like some of the conversations we've had :) Continually trying to figure out what approximations are allowed... and where we need to stick fast and true to the details. I'll note the physical action is supposed to represent you adding heat to the molecules... increasing their thermal energy much like a flame might. Just with your fingers adding the energy, instead of molecular collisions.

Bond Breaker 2.0

Play Bond Breaker 2.0

Mar. 24, 2016

Rating: 0

Way more of a physics game than a chemistry game... kinda frustrating at times :(

Baba Yaga

Play Baba Yaga

Mar. 22, 2016

Rating: 1

Nice to have a save feature, it was a decently long game.

Welcome to Winkletown

Play Welcome to Winkletown

Feb. 03, 2016

Rating: 13

Eliminate people based on age, weight, and face first, and use AP sparingly, like hints, to separate the people left behind. If you can, win the first case without any questions to get off on a good start. Dev -- your tutorial ought to show, not tell. By forcing the player to use AP everywhere in the tutorial, you've explained the game terribly. Players learn from what they do, not from what they read. They need to win a case while asking as few questions as possible. You could have shown this by showing two people with the same descriptions, and then getting the player to question one to show he couldn't be the culprit. By deduction the other guy would be guilty, and you would show you don't have to question someone before you arrest them. Finally, a bit of courtesy wouldn't go amiss. You could at least give a note in the "Instructions" box that you mean a British football. All in all I enjoyed the game, but it's been a bitter experience getting there. Ease up a bit, mate.

Destination Kepler

Play Destination Kepler

Jan. 09, 2016

Rating: 3

FYI: crew luck reduces the crew needed to start another mission.

Starlight 2

Play Starlight 2

Jan. 07, 2016

Rating: -2

It's kind of disturbing how the mermaid and the Amazon made the mouse end up near their chests... :/

Discovery

Play Discovery

Nov. 01, 2015

Rating: 3

It would be nice to have a confirm on the final ability as well.

Tip of the Tongue

Play Tip of the Tongue

Nov. 01, 2015

Rating: 2

I agree with crackers. I'm not sure if I suck at platformers or the controls are a little off, but I seem to slide everywhere. The doublejump seems unreliable and I keep crashing into walls and slowing down. Overall those controls were a little too hardcore of an experience for my liking, and I felt like I was beating my head against a wall. But I did like the story and atmosphere...

Penguinz

Play Penguinz

Oct. 12, 2015

Rating: 8

If you die, you should be sent back to the shop. That way you can adjust your loadout.

Idle Vikings RPG

Play Idle Vikings RPG

Oct. 09, 2015

Rating: 1

In case you missed it Voldershort, you may substitute higher resources for lower ones.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate