I don't understand why some classes start with random points already in skills, and if I don't want them it costs me coins to reset them. Stupid. Also, skill resets should be free under level 5 or something because new players will have very little coins to spend and we want to mess around with builds before choosing a set path. It could have been a 5 star game, but the skill system is irrationally difficult for new players.
I'll post little suggestions as I get further in the game. 1) make all the inns cost the same. It's easier to leave the current map and just go to beginner town where resting only costs 50$. I was also suprised to find out that mobs don't drop money. That is an issue if lets say a party is out of money and is too weak to fight random battles, pay for potions or an inn visit. The player would be screwed and have to start over.
I wouldn't worry too much about running out of money. If you return to the first area of Fenwild Forest, you can kill most of the enemies in one hit. If you have more than one party member, you'll have no trouble.
It's fun but I don't know what "get a near miss with a rocket" means. I tried grazing the rocket with space, I tried being as far away as possible from it, I tried letting it hit me. . . nothing.
@sral: The left side side businesses become more expensive than the right side around 300 buildings. . . its weird and doesn't make sense but it's just part of the game I guess
ye :D This upgrade isn't so good ;p Maybe i will change it in next update