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troublemaker83's Comments

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Dope Slinger Tycoon

Play Dope Slinger Tycoon

Apr. 15, 2017

Rating: 0

It would be nice if there was some sort of "Drug dealer training program" so that the odds of 5/5 star dealers appear to hire increase substantially.

Idle Pirate Conquest

Play Idle Pirate Conquest

Apr. 11, 2017

Rating: -1

Not sure if the dev knows how to do math or not (or just doesn't know blackjack values) ... having a 10 (or a face card) and a 9 in hand equals 19, not 18. Face cards (jacks, queens, and kings) and 10s are worth 10 - not 9.

Chopper Assault

Play Chopper Assault

Jan. 12, 2017

Rating: -5

Alien tech on human helicopters do not mix - the controls are horrible! Plus, why - for such a simple game - is it so cpu intensive?

Clicker Troops

Play Clicker Troops

Sep. 30, 2016

Rating: 11

Also, game does not run while not the focus (or maybe it's just the lag stopping all progress till game's the focus again) - a huge 'no no' for idle games.

Clicker Troops

Play Clicker Troops

Sep. 30, 2016

Rating: -1

Why is the game so CPU demanding?? The lag it causes is quite drastic for an idle game...

Dragon Fortress

Play Dragon Fortress

Aug. 15, 2016

Rating: 2

@blueorcy: There is a way to get rid of your unwanted dragons ... go to 'List' (just above your quest book), click on any dragon you want to get rid of ... in the lower right corner, there's a button 'RELEASE' - click that.

Dragon Fortress

Play Dragon Fortress

Aug. 15, 2016

Rating: 4

"Added 'play muted' button" -> press 'play muted' and little giant logo still chimes...

Tap Tap West

Play Tap Tap West

Aug. 11, 2016

Rating: 3

After I abandon my camp for new one with a higher multiplier, when I create a new sawmill/ stone pit/ ore mine it shows I should make X/click (X being my new multiplier), but I always start with 1 per click.

Developer response from AlpagaGames

Thanks for reportting this. We have just changed it and multiplier affect income per click

Age of Heroes: Conquest

Play Age of Heroes: Conquest

Aug. 11, 2016

Rating: -2

I'm trying to collect my day 6 daily reward, but every time I try to access it via the options menu - I get a 'loading' icon for about a minute then the game says I've lost connection to the server and I need to restart. Rest of the game works as usual though.

Developer response from schnzy

Thank you for the report, we will look into the issue

Bruce's fiery dream

Play Bruce's fiery dream

Aug. 08, 2016

Rating: 8

There seems to be a memory leak - starts out fine, but after the first few seconds of each stage the game slows to a near stand still.

Pocket Cult

Play Pocket Cult

Jul. 14, 2016

Rating: 0

I've tried playing the game several times, each time I get stuck in the exact same place - the second tutorial popup where I'm to click on and check out their stupid names. There's nothing/nobody there (and even when I wait for something to be there, still can't click on them) to click - so the game won't progress any further. Please add a skip button to avoid situations like these.

Enchanted Heroes

Play Enchanted Heroes

Jun. 04, 2016

Rating: 1

Congrats on alienating all the previous players who can't play anymore because you changed to WebGL.

Developer response from YYZ133

Hi, I don't quite get what you mean. The game had always been on WebGL.

Enchanted Heroes

Play Enchanted Heroes

Jun. 03, 2016

Rating: 2

Would be nice if we could turn auto-attack on/off via 'skills' tab (the one between 'hero' and 'upgrades') vs. having to open up the skills menu (via tab on right side).

Ragnarok Idle

Play Ragnarok Idle

May. 31, 2016

Rating: 2

So far, the game has great potential - but the major drawback is a distinct lack of specific information ... such as: accurate selling price for items, what each item does or is used for, recommended levels for maps (or at least mob levels). Maybe a log book with information detailing mob drops and locations (from mobs already killed).

Explorer's Short-cut

Play Explorer's Short-cut

May. 10, 2016

Rating: 3

Would be nice to see how much each resource sells for.

Factory idle

Play Factory idle

May. 07, 2016

Rating: 0

Anybody want to share pictures of their factories? Could really use some ideas - I'm stuck at ~$100/tick and waiting for $26 million (or even $1 billion for a new factory) is really starting to bother me.

Developer response from Baldurans

Make a topic to forum for ideas and describe where you are at :)

Cave Heroes

Play Cave Heroes

Apr. 07, 2016

Rating: 0

Was there an unposted update or change to resource gains? I'm making half the resources/sec I was compared to 9 hours ago.

Cave Heroes

Play Cave Heroes

Apr. 03, 2016

Rating: 3

Why do Fallen Priests (from 'Sanctuary' quest), w/ 1 attack, knock all my heros' hp - regardless of def or amount of hp - down to 1 with a single attack?

Mad CEO

Play Mad CEO

Feb. 10, 2016

Rating: -2

How often is auto-save? Would be nice to have a discrete notification each time it occurs (and/or a manual save too).

Caravan Beast

Play Caravan Beast

Jan. 25, 2016

Rating: 2

A couple issues aside (overloaded and repetitive grinding), this is a fun game - just needs more pokemon ... er, beasts. Quicker mutation, and beast hatching, screens would be nice (or a way to skip them entirely), and a manual save too (just for reassurance and peace of mind).

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