For those who don't understand why things like pokemon don't appear beyond the occasional reference in later games is he tries to avoid copy right infringement because he's payed for the later games. The more you know~
You know, I actually like games where skills are 'soft capped' in the sense you /could/ get them all, but you shouldn't need to by the time you've beaten the game. I'd rather have points unspent then run in to a hard wall on my advancement.
Being in the arena and having your ranking go down as you first play is not a problem of the game, but rather a side effect of the ranking system used. Mearly, as you first join, you are set to the "average" ranking level (this is intended, so as to have 1500 always be the "average" level as battles always give/lose the same amount as the opponenet) And when you are new.. you are not likely at the current average. This is not a bug. Just keep playing. :)
It's more annoying then fun at later levels, not the difaculty, the way lag behaves in the game to make the game too choppy to play and no way to cut back on the graphics or anything to help a bit.
So I have noticed that the fraction system in this game is a bit of a joke. You pick one side and then for the most part that is it. You can try attacking your own troops to slowly grind reputation with another force and keep grinding +Rep quests that don't ruin your rep with someone else... but sense killing militant troops merely results in gains for your class(even when killing your own troops, which means you just lose and regain half) so yeah... And with the alliance and shadow runners, they refuse to give you quests at all if you advance one side of their story to a critical point. And it seems nearly all the +rep missions for the common/merchant/merc are all -rep for another. So at best with excessive grinding you can get on the good side of 2 of them. With the max party size this seems intentional in part.. but it still makes the fraction system's implementation less a matter of how much each force likes you and more black and white "I chose X, Y, and Z sides, that's it"
Yeah, Leveling them up can increase the population (though most high power monsters won't get higher then 1) and I believe a higher level effects the attack of stronger monsters (More piercing/attacks/etc) But if not, then the only thing it really effects would be Quest Requirements.
A rather... powerful glitch in the game. If you're a warder hero and you use Eagle Eye before placing any +Support towers, they will gain the effects of Eagle Eye for the whole battle. (I'd guess because the game does not check for them to turn it on/off and just checks any tower if a buff is in place when you create it)
Well there's a suggestion, have the Spoiler increase handling, but have damage decrease handling and speed to compromise to some extent at least, perhaps up the length on the handling-centric levels so they don't become too easy as well with the addition.
kalmorgan, not actually true, rather, your craft is small compared to the shear number of pillars the world will generate. More in further regions, but I've tested the theory in the past and successfully crashed even from starting point and never moving. And the world generation is random /per day/ as in, one day will always have the same track, but another day will be a new one.
It's amazing just how many of the comments are about not knowing how to do something the game tells you or in the case of the badges/card, something that's out of the game's control and Kongregate has a "report missing X" button for. >.>
Aha! I might have figured out the score-bug, when it's totaling your score up as you play along, it does not count the region multiplier on collected Tris. So anytime you grab a Tris, it is only worth 100-200-300(-400-500-etc) but never 200-400-600 or 800-1600-2400. That should be a simple fix.
hm... yeah, something is really bugged with the scoring near the higher end. I mean it's the same formula and bugs for everyone, but it be nice to be fixed. I seem to have lost distance pre and post death for example.
Whelp, someone already hacked the high-score list.. and how-about some new potential challenges..? "Jump to X hieght(using the jump master ability mostly)" "Get X tris in a row" "Survive X amount of time with out sunlight" "Travel X Towards the right, Travel X towards the left" "Dive through X snakes"
Thanks for pointing this out! Yes indeed, that should count the region multiplier as well.