Ok, I am officially stupid. How do I master a recipe? There's a button that's unclickable, just saying "unmastered". Can't find any help text, and feel very dumb. I'm crafting (and selling) the same recipe for hours now. PLEASE HELP A STUPID FELLOW
For me, "no max" always meant "no benefit from rebirth, so just let it run". Before I take on this challenge for the fourth time: is there anything I forget about, that makes rebirthing necessary?
@ddueber and @twal Thank you guys once again. Thanks to your tips, I just managed to finish 'no science' tier 4. I will never again choose that challenge as the second one, like this time, I promise!
Since quite some good tips were given here, I try my luck as well: Any tips for 'no science' tier 4? Because after 6 weeks I'm totally stuck. No improvement whatsoever, and even if I try to push, I don't get my guests to past area 120. Never thought that 20 area levels would be so hard.
@LunarNightShadow, maybe there is a misunderstanding of the game mechanics. The shop upgrading just defines how many units will be sold per second. The price of the units is defined by "Quality" in the factory tab. For example, I have a Quality of 21 and a shop of 50, which results in 7.88k per second. But you also have to make sure that enough wood planks are moved by the loader, so that the cars can fill their capacity and deliver it to the shop.
I read about all of the issues that were reported in the comments. Strange thing is, I have none of them. No half-size game window, no vanishing of the loader, etc. I'm on Firefox.
Even after a few weeks now, I still don't see the point in playing this game. Progress is so slow that you're almost better off to never start a new season. 30,000 season points for 13% reduction in needed charges for your pin? 200,000 season points for 8 minutes off of the more than an hour long cooldown on some crafts? And where are all the features that are missing? The formation levelling, the upgrade tree, etc? The only way to considerably speed up progress would be to buy out the shop for excessive amounts of money - none of those items can be achieved in-game. I'll continue playing while waiting for a meaningful update. If that isn't happening I won't look back in anger, but enjoy other games.
After a week of playing (running a total of 12h/d, 2 thirds of it idling), here's my opinion: While the individual elements of this game are well thought out, it is only of interest for people who are already advanced. For a starter there is nothing that intrigues you to continue playing. It took three days under above mentioned circumstances to finally reach a New Season, just to realize that the rewards don't do much for speeding up your progress. For the most time, the game is just boring. Compared to many other idle games, which manage to keep the player interested so much better, it is a shame, because the elements that compose this game are really good. But the tempo is deterring.
If an enemy needs an overcharge of 4000, and I have a formation with a cps of 400, the enemy should be defeated after 10 seconds. Instead, I am stuck somewhere around 2k oc, with no chance to beat it, since all my pins remain dead. So either the cps calculation is severely wrong, or the game mechanics don't care about the cps. Both possibilities are bad and annoying.
After 10 minutes, tavern and scrap smelting unlocked, I still don't understand what I'm supposed to do. Somehow something is going on in the woods, but that is all I understand. On the talents page I select a box, then I have to choose something like a weapon, then something like an ability, then it only says "preview". How do I use "talents"? How to select an adventurer, build weapons and equip it? I doin't get it.
When you select a card in the tavern, or the talents window, you've selected an adventurer to prepare. When you click on a talent, you've selected that talent. You can click the preview button if you want to see the full talent tree at once to make your decisions. You can equip weapons to the adventurer that you're preparing by going to the equip tab and clicking the items. You can use your scrap to craft items after you unlock the armory. When you click embark on a battleground that isn't occupied, the adventurer you've been preparing will leave along with all his equipment and the talents you've chosen for him to fight and generate new loot for you. Adventurers automatically utilize their talents. That stuff going on in the woods is one of your previous adventurers traveling, camping, fighting, probably dying.
We uploaded a patch to resolve this issue, it should be fixed.