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STUG

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Sep. 14, 2024

Rating: -7

If I'm driving a tank, why am I using WASD instead of QAED? Q and A move the left track forward and backward. E and D move the right track forward and backward.

Heart of Galaxy: Horizons

Play Heart of Galaxy: Horizons

Jan. 22, 2024

Rating: 0

I tried to set up trade routes between my cities, but the "resources per second" that I put in don't match the report to the left. For example, I type in "34" and the text to the left shows "-67.00/s". I reloaded the game and found that my production values changed. For some reason, when I load the game it applies a (random?) multiplier to the production values and then applied that multiplier to the numbers I type into the auto-route plan. I have no idea why.

World's End Chapter 1

Play World's End Chapter 1

Jan. 10, 2021

Rating: -2

I can't play this game without Adobe Flash. I uninstalled Adobe Flash about 10 minutes ago. Good thing I already had the badge. Looks like it's about time to dig out the old Super Nintendo.

Monkey Metric

Play Monkey Metric

Dec. 25, 2020

Rating: 0

Knowing what you need to do: easy. Remembering which orthogonal button goes with which diagonal movement: difficult.

Monkey Metric

Play Monkey Metric

Dec. 25, 2020

Rating: 0

If you allowed the players to re-map the keys, they could each find a personal setup to use. I would like to use W for northwest, E for northeast, S for southwest, and D for southeast.

Champions Of Chaos 2

Play Champions Of Chaos 2

Dec. 14, 2020

Rating: 1

I wonder if the premium version comes with better proofreading.

Sword of Storms

Play Sword of Storms

Dec. 11, 2020

Rating: 0

Hero: "I survived the attack against the school!" Me: "How did you manage that?" Hero: "I missed school that day!" Me: "Judging by how you can't keep ahold of new weapons, it looks like you missed school every day!"

Robostar

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Nov. 20, 2020

Rating: 0

Yikes. The Comments section removes carriage returns, so everything got smashed together. I hope it's still legible enough. Note that the codes (ex: J9) are the column and row as they appear in Excel.

Robostar

Play Robostar

Nov. 20, 2020

Rating: 0

Total (A7:A9,B2:D9,E1:K12,L1:L10,M5:M10,N5:N9) NOT LISTED (x38) Ammo Up (x2) Child (x19) Core Computer CPU (x12) HP Up (x4) PRIMARY (x4) Welding Laser Flamer Duke's Rockets Particle Beam SPECIAL (x7) Bombs Starburst Autosurgeon Autoturret EMP Virus Shield AUG (x15) Ammo Reservoir Phase Shield Induction Coil Ammo Repository Boosted Drive Napalm Reactive Shield Cloak Pentalaser Biofeedback Unit Frag Rockets Cardial Stimulator Magnetic Deflector Cardial Overstimulator Short Fuses KEY ITEM (x3) Red Key Green Key Magenta Key

Robostar

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Nov. 20, 2020

Rating: 0

POWER (B2:B6,C2:D7,E4:E7) B2: Core Computer B5: Short Fuses C3: CPU C4: Child C6: CPU C7: Child D3: Shield D5: Child D7: Access GUEST E4: Access GUEST E5: Cardial Overstimulator E6: CPU E7: Magnetic Deflector DOCKS (A7:B9,C8:C9) B8: CPU C8: CPU C9: Escape 1 LAB (M5,N5:N9) M5: Access ADMIN, Escape 2 N5: Child N6: Child N7: Two Children N8: Two Children N9: Escape 3

Robostar

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Nov. 20, 2020

Rating: 0

ADMIN (I1:K4,L1:L5) I1: Induction Coil I2: Child I3: Access COMMS I4: Access MFRNG J2: HP Up J3: Child J4: Use Magenta Key to access K4 K4: CPU L1: Magenta Key L2: Ammo Repository L3: Boosted Drive L5: Ammo Up, Use Core Computer to access LAB COMMS (E1:H3) E3: CPU F1: Julie, Particle Beam G1: Reactive Shield G3: Napalm H3: Access GUEST and ADMIN TEST (E10:K12) E10: Access GUEST E12: Autoturret F11: CPU G10: Child (G12 Child disappears) G12: Child (G10 Child disappears) H10: EMP H11: Pentalaser, use Magenta Key to access I11 H12: Cloak I10: CPU J10: Biofeedback Unit J11: Virus J12: CPU K10: Frag Rockets K11: HP Up K12: Cardial Stimulator

Robostar

Play Robostar

Nov. 20, 2020

Rating: 0

NOTE: Since each comment must be 1000 characters or fewer, this list will be spread out a bit. Here's what I've found so far: MFRNG (I5:K9, L6:M10) I5: HP Up, Use Green Key to access ADMIN I7: Child I8: Use Red Key to access GUEST I9: Child J6: HP Up J7: Starburst J8: Child J9: Start L7: Ammo Up M6: Red Key M9: Flamer M10: Child GUEST (D8:E9,F4:H9) D8: Defeat Julie to access DOCKS and POWER D9: Child E9: Access TEST F4: Defeat Julie to access POWER F5: Green Key F6: Child F9: CPU G4: Child G7: Autosurgeon G9: Ammo Reservoir H4: Use Green Key to access COMMS H5: CPU H6: Phase Shield H8: Access MFRNG H9: Duke's Rockets

Robostar

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Nov. 20, 2020

Rating: 0

I think I found the "Missing 20th Child" bug. There are two rooms in TEST that have a child. If you save one of these children, the other disappears.

Robostar

Play Robostar

Nov. 19, 2020

Rating: 0

Here's everything I could find. In MFRNG: Four Children, Starburst, Ammo, Flamer, Red Key, Two HP Ups. In GUEST: Three Children, Auto Surgeon, Rocket, Ammo Reservoir, Green Key, Two CPUs. In ADMIN: Two Children, Induction Coil, Ammo Repository, Boost Drive, Ammo, Magenta Key, HP Up, CPU. In TEST: Child, Auto Turret, EMP, Cloak, Pentalaser, Biofeedback, Frag Rocket, HP Up, Cardial Stimulator, Virus, Three CPUs. In COMMS: Reactive Shield, Napalm, Particle Beam, Comms Computer, CPU. In POWER: Three Children, Magnetic Deflector, Cardial Overstim, Shield, Core Computer, Three CPUs. In DOCKS: Two CPUs. In LAB: Six Children.

Robostar

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Nov. 19, 2020

Rating: 0

Are there 20 children or only 19?

Boundaries Of Truth Reload (Part 1)

Play Boundaries Of Truth Reload (Part 1)

Nov. 13, 2020

Rating: 0

I think this might be a dream. Why? Because I can fall over 200 meters without injury, but if I touch a pool of water I explode.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 21, 2020

Rating: 0

I ran into a snag. My Squire died, so the rest of the team kept attacking the injured Enemies. Once the injured Enemies were dead, the team stopped attacking. I edited everyone's last Command line into two lines: First, if any Enemies are below 100% HP, Attack one of them. Second, if any Enemies are alive, Attack one of them. I'm trying to get them to eliminate one Enemy at a time instead of spreading the damage around. This way, the first Enemy that gets hit will be killed promptly and removed from the fight, reducing the number of Enemies.

Endless Dream 2: The Nightmare

Play Endless Dream 2: The Nightmare

Aug. 21, 2020

Rating: 0

I managed to find the Commands button. I told the Squire to Slash any Enemy. I told the Rogue to Double-Slash an Enemy who is below 100% HP. I told the Mage to Magic-Missile an Enemy who is below 100% HP. I told the Cleric that if (she's below 100% HP, Heal herself, else if (an Ally is below 100% HP, heal that Ally, else Magic-Missile an Enemy who is below 100% HP)). So, it's a bit like Excel's If/Then/Else conditions.

Endless Dream 2: The Nightmare

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Aug. 21, 2020

Rating: 0

I seem to not be smart enough to play this game. No matter what skills I unlock for my characters, each one uses Slash every time.

Life in the Static

Play Life in the Static

Jul. 31, 2020

Rating: 0

I re-assigned the keys to match my SNES emulator. S for Left, F for Right, Num4 for Y/Action, Num6 for A/Jump, and Num8 for X/Retry.

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