Oh, the horror. The developer promises to add more levels. Here's a hint: Don't.
As to some constructive criticism: Games of this type have to have some kind of logic to the answers. Clicking random buttons to find out what nonsensical answer the developer picked at random gets very frustrating when you have to start over again.
Great game when you get started. Fun in the middle.
Blows big chunks when you get to a reasonably advanced level. If you get a good draw, you can win against anything except certain retardly overpowered gods. If you get a bad draw, you lose horribly. After spending days building up a good deck, you find out the game is overpoweringly just... random luck.
I feel betrayed. Great ideas that eventually don't justify the time sink.
Very nice concept, will be great with some tuning and a little better explanations.
Explanation should make sure player knows machine-gun only hits airborne bugs. (Which is VERY counter-intuitive, by the way. Anti-aircraft units are great infantry killers in real life.) Similarly, make sure mortars and heavy infantry are noted as being ineffective against fliers.
The mechanism for placing guns into turrets needs to be explained. I was clicking on the button for the machine gun, didn't realize I needed to drag to place the gun until halfway through first game.
Finally, your mortar should target stuff even if it is right at the walls. In reality, you might not shoot that closely. But we're talking giant alien space bugs. VERY frustrating to spend that much money on a weapon that stops shooting when you need firepower the most.
Crappy controls. I don't care if it's designed or not, I don't like them. Fighting in a small space where it resets when you move out, and cruddy inertial controls... ugh, blow city.
I like the tower defense. Cut Through isn't a tower defense game. Big fail. When I realized what I would have to do to get the badge, I decided my life doesn't need that badge, and I'm not even going to bother playing the rest of the game. Awesome game, awesome graphics, but I hate cut through SO much: 1/5