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Battle Formation, War of the Medieval

Play Battle Formation, War of the Medieval

Sep. 25, 2010

Rating: 0

Excellent start to the game, but there is an obvious exploit that kills the challenge. On the second battle, go to the upgrade screen and spend your experience to upgrade your pikeman. After you win, instead of going on to the third battle, click replay. You will have all your original experience, plus all the upgrades you purchased. So, replay the second battle and spend experience until you have all pikeman upgrades. Rinse and repeat until you have all fully upgraded units.

Rambo chess

Play Rambo chess

Sep. 24, 2010

Rating: 0

The transparent pieces and two tone bishops are pretty bad. Hard to see, poor AI, just not worth it.

Bubble Domination

Play Bubble Domination

Sep. 22, 2010

Rating: 0

I want a button or hotkey to "select all bubbles".

Vegetables Attack

Play Vegetables Attack

Sep. 22, 2010

Rating: 0

When I saw "chess knight", I thought strategy or puzzle game requiring planning in advance. Given the random movement of the vegetables, it's not at all what I expected. What I expected would be better. More strategy, less randomness.

QoQ

Play QoQ

Sep. 22, 2010

Rating: -2

You've shown why fish school. Unfortunately, while levels get harder, they are qualitatively the same. Too many levels of harder and frustrating, but no increase in entertainment.

Epic War 4

Play Epic War 4

Sep. 19, 2010

Rating: 0

xShatteredxechox - Fall back and assault apply to all troops. If you only want a particular hero/monster to advance, select the monster/hero's portrait, then click march. If you want a particular hero/monster to fall back to base, select the monster/hero's portrait and click retreat.

Epic War 4

Play Epic War 4

Sep. 19, 2010

Rating: -8

Nice game. Lack of an autosave reduces it from 4/5 to 3/5.

Starcraft 2 pro TD

Play Starcraft 2 pro TD

Sep. 17, 2010

Rating: 1

Didn't you guys upload something like this earlier? If I recall, that one didn't work either.

Bubble Tanks TD 1.5

Play Bubble Tanks TD 1.5

Sep. 17, 2010

Rating: 3

This game is beautiful graphically and in concept. But if you want to get every level done perfectly: Save yourself the aggravation and try another game. At random intervals one of the (non-ghost) creeps bugs and starts ignoring walls. Juggling seems to trigger it, but I haven't been able to reliably reproduce the bug. If you notice it, you can quickly build a new tower to "fix" things. If you finish a level but the game doesn't end, sell everything and build a sniper tower surrounded with maxed range boosters. It might hit the bugged creep even off screen. This kind of bug is infuriating. In a game where juggling is required, juggling shouldn't trigger a bug that kills you. If perfection is your game, you are not only fighting well designed levels, but a killer bug that changes this from a game of skill to one of pure random chance.

BattleShip: The Beginning

Play BattleShip: The Beginning

Sep. 07, 2010

Rating: 2

Decent graphics, OK controls. I'd be more interested if battleship wasn't a game I had outgrown in middle school.

Ball Shooter II

Play Ball Shooter II

Sep. 07, 2010

Rating: 0

Colors are too close together. There may very well be other problems, but it gets a horrible rating because I can't tell the differences between red/orange and blue/different blue.

Crush The Castle 2

Play Crush The Castle 2

Sep. 07, 2010

Rating: 0

Ehhh. Not my kind of thing. Too slow for one, the incessant panning makes me dizzy. But clearly it has it's fans, and the artwork and coding are pretty decent. 3.5/5, rounded up.

Micro Life

Play Micro Life

Sep. 06, 2010

Rating: 1

The battle mode is potentially interesting. The rules change somehow, but you don't describe what the new rules are.

Bubble Tanks TD 1.5

Play Bubble Tanks TD 1.5

Aug. 30, 2010

Rating: -8

Too bad. Would easily rate 5/5, but they still included that anti-TD level id40. 1/5 from me, for all bubble TDs, until that level goes away forever.

DIY TD

Play DIY TD

Aug. 24, 2010

Rating: -1

A cool hint. Drop a turret, and then use the X wall to delete parts of the turret. You can achieve really high turret density that way!

DIY TD

Play DIY TD

Aug. 24, 2010

Rating: 1

Warning: Juggling required to get through the early stuff. If you don't like to juggle, or can't handle it, this is not the TD for you. Complaints about the bombs: Jugglers who block off the second path before opening the first one deserve to get bombed. Open both paths, then close one off. But after you get past the first few stages, I think this turns into an endurance test. Placing turrets that the monsters can walk over, alternated with the turrets that block monster travel, lets you generate awesome damage because you can use every square on the board.

Super Collide-Em-Up

Play Super Collide-Em-Up

Aug. 23, 2010

Rating: -2

Well, maybe it's my really old computer, but slow mouse and fast asteroids means a poor rating from me. Nice idea, just poor performance.

DIY TD

Play DIY TD

Aug. 23, 2010

Rating: 1

Really? You might have intentionally designed the towers to (much more than) occasionally miss, but you should rethink that decision. New stuff in TDs is hard to come up with, and kudos for trying, but... really?

Three Wheeled Breaker

Play Three Wheeled Breaker

Jul. 16, 2010

Rating: -1

Crappy inertial controls on a bumpy track with a -25% score for losing the ball? No thanks.

Million Dollar Tower Defense

Play Million Dollar Tower Defense

Jul. 10, 2010

Rating: 1

Ultimately, the blatant commercialism of 'paying' you to click on ads wears on my enjoyment of the game. Some nice new touches, but not worth the incessant marketing.

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