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Starfighter: Disputed Galaxy

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Nov. 15, 2007

Rating: 0

I dont think KingKyd is hacking, the hackpack that I saw, you could enter any name you wanted and pretend to be someone else

Starfighter: Disputed Galaxy

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Nov. 11, 2007

Rating: 1

KingKyd: Darth Sirov doesnt hack, he is one of our top players! He has no need to hack. It could have been someone pretending to be him. Hypespace has a ime limit because people wer using it too much n multiplayer, i.e warping in, launching all weapons then warping out then repeating. How were you using it to get money?

Starfighter: Disputed Galaxy

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Nov. 10, 2007

Rating: 0

Kaizerwolf: It does pleaseme, but the game has done as well as I hoped. Was barely noticed on Newgrounds, didnt win game of the month either, portal and bloons TD beat me

Starfighter: Disputed Galaxy

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Nov. 09, 2007

Rating: 0

KingKyd: The raider was designed by one of my forum members, I dont believe it is modelled on any ship from wipeout Yamiro: I occasionally get the odd nice comment which I enjoy reading. I'm not sure what the future holds for the starfighter universe, but we'll see. I quite like the idea of an rts. I have got a defence game pretty much done, so look out for that

Starfighter: Disputed Galaxy

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Nov. 08, 2007

Rating: 0

Yamiro: I have read every single comment. I don't reply to the ones that have been said many time, but they do highlight which are the biggest problems

Starfighter: Disputed Galaxy

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Nov. 07, 2007

Rating: 0

PWN: Aliens and Humans have the same amount of weapons

Starfighter: Disputed Galaxy

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Nov. 02, 2007

Rating: 0

PWN: You can change the colour of your ship by joining a gang. DaDude: I have talked about the physics in the last question in: http://www.disputedgalaxy.com/faqs Kaizerwolf: Thje large weapon slots are for big weapons that can only be used once before you have to buy another. The best ones are the Photon Compression Bombs which destroy everything within a huge radius and the vortex/ultra vortex bombs which create a mini blackhole which suck in and destroy all ships within a range

Starfighter: Disputed Galaxy

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Oct. 31, 2007

Rating: 0

When you first play the game the rules are written on screen and they are also in the "how to play" and they are on the official site. They are also pretty obvious no racism, flaming etc. I don't know if you were deleted or not, I cant remember. But I only delete people who blatently orrepeatedly break the rules

Starfighter: Disputed Galaxy

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Oct. 31, 2007

Rating: 0

PWN: The problem with some kind of machine gun is that it will create massive lag in MP sectors Protoss: I would like to add more ships, and I might at some point Phlox: the amount of lives you have affect the trade in price i.e if you have 1 life, you will get 1/10th of the money you would have got. You need 801 kills to buy a warship/destroyer which have 1 large slot

Starfighter: Disputed Galaxy

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Oct. 31, 2007

Rating: 0

Enderjmu: If I make engines much better they will be too good. A raider with a 2x speed boost already goes ridiculously fast. I would like to add shield upgrades so you can have a anti-beam shield or an anti-EMP sheild etc. But we'll see if I get round to it taberone: Black holes are one of my favourite features in the game, I love peoples reactions when they see them for the first time

Starfighter: Disputed Galaxy

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Oct. 30, 2007

Rating: 0

OK, I have published the new version on here. Just for reference: The players on this site are the same as the players on my site or any site with this game on PWN: There are loads of weapons. I dont understand how I can make a game with about 70 weapons and people still think its not enough. there is a 'Nuke' for humans called a photon compression bomb, which you can get when you get a warship. Also there is an ultra EMP bomb which knocks out everyones power. There is also a large thunder bomb, and the aliens have a vortex bomb and an ultra vortex bomb, both which make small black holes that suck everyone in

Starfighter: Disputed Galaxy

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Oct. 29, 2007

Rating: 0

MindHacker: The large weapons are annoying enough. I have had plenty of complaints about them which is why I put the price up. They should be a rarity

Starfighter: Disputed Galaxy

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Oct. 28, 2007

Rating: 0

"because you felt like we only need to have one each." - Do yo no think perhaps there might be a reason otherthan I just felt like it? If you get more than 1 shot then multiplayer would be ruined because PCBs a Ultra Vortex bombs would be going off all the time and nobody would be able to play. Why would should th admiral class warship be available t players who arent admirals? Terrible suggestion. Those ships dont really do anything more than the standard warship/destroyer, they are just trophy ships for people who have put the effort into getting so many kills. So no, its not way too much, so quit whining. There is no 3201 surprise at the moment The big text is annoying, and I will ignore any future messages written in it

Starfighter: Disputed Galaxy

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Oct. 28, 2007

Rating: 0

I didnt put the Elite Destroyer and Admirals Warship because I want them to be a surprise. The Energy cell ammo had to be reduced because it was unbalanced and therefore everyone just has that and a laser beam. The fact that everyone is whining about it confirms this. The plasma ray is not "gay". You only get 1 shot with it, then have to buy another I would like to add more ships for after 801 kills, but we'll see The login problems have now been fixed

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Oct. 24, 2007

Rating: 0

Acid: I read it (and received your bug report). I have taken note and will try to find a way to fix it when I can

Starfighter: Disputed Galaxy

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Oct. 24, 2007

Rating: 0

kingoftherad: Neutralise is how you spell it in the language known as English which I similar to what you speak in America, but slightly different. Yes, I'm English and snobby about the language, so ner. You may also notice the spellings: "Defence" and "colour" Grainz: The database log is running out of space everyday causing login problems at that time (about 6:00am GMT). I am trying to figure out how to fix it, but its a tough one, you'll have to bear with me

Starfighter: Disputed Galaxy

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Oct. 24, 2007

Rating: 0

cobbs & monky: I will make a money transfer things when i get round to it. I want to make a good system that allows you to transfer to people who are offline KingKyd: The problem was people could send more than they had, so dummy accounts were sending millions! CampingKarl: Thanks. Some days it seems like everyone is whining, others its flattering that people care so much. Depend on my mood I guess

Starfighter: Disputed Galaxy

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Oct. 23, 2007

Rating: 0

unknown: 1 or 2 minutes? or a few seconds? or just a bit longer. If it takes ages then it will be because either your connection is slow or other people in the sector have slow connections.

Starfighter: Disputed Galaxy

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Oct. 23, 2007

Rating: 0

Matoeu: You need to buy some more ammo based weapons then, people spamming laser beams and recharging quickly is what I have been trying to rebalance. I am constantly trying to keep the game as balanced and as good as possible allowing for a range of tactics and ship configurations. Its a tough job and sometimes things will go wrong, let me know your opinions but don't whine at me. I'm doing my best.

Starfighter: Disputed Galaxy

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Oct. 23, 2007

Rating: 0

Knucktwo: I lowered the ammo on thunderbolt mines because they were too powerful, but raised the ammo on others. Energy cell was too useful and allowed people to spam laser beams. I want weapons balanced so that they all have their place TerryS: Its not "missle beats all", its "missle beats some", before short range high power weapons were the only things worth having in MP. Putting the balance back a bit towards long range but dodgable weapons should make PvP a bit more interesting. Less about what equipment and more about how you fly. Turrets are no problem if you have the right weapons, and if you cant beat them, don't attack them!

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