game won't load from save, i showed the :22 on the grave stone and the 16/16 clues on the main page, so flash cookies must be working. Why won't the game load? just shows the detective in the corner walking and the flash cookies message, please help. thanks
is tier 1 horizontal or vertical? i would think that you would have made it vertical, like tier 1 deals with soldiers. I only ask cause i bought 101 archers and did not get the achievement.
nice start, when i change the buy to x10 the cost seems buggy, it cost 6gold to buy 1 soldier, then i click x10 and the cost still says 6 gold, is it maybe displaying the cost for the 10th soldier instead of all 10?
The rocks and planet can be destroyed. The asteroids (rocks) give more score multiplier when destroyed. All upgrades currently in the game (except Dark Matter) can be bought, and their abilities work. If you've found a bug however pertaining to upgrades, please tell me where so that I can fix it. I will take your pushing of the first boss into consideration, thank you for your feedback.
sound effects dont mute when you mute sound icon. it seemed like the triangles fired slower when they were first introduced, but later levels they seem to fire to fast with the rng of the upgrades, it makes some levels a bit tougher
This game is in a very demo state. I had to work with the demo version of Construct 2. After I buy the full version, there is going to be further updates, like iron tools and progression. In fact, I have already made the files for what I mentioned.
-Frost
Sorry about this, the levels should all be available from the level select now up to level 50. The mobile app contains level up to 100 if you enjoy the game!
the only bad part is auto attack. it attacks random enemies when it should focus on enemies with skills first, i can click that enemy to refocus, but at least one or two attacks have already landed on the wrong target
The rule is that player auto attacks the enemy with lowest life. Monsters with mods have more life. This is intentional to force the player to engage with combat as otherwise there would be nothing for the player to do. This is where timing of the pause is important to avoid those one or two 'wasted' attacks. I'm not saying it's good game design, but it's how it ended up being.
You can now mute with M on the keyboard!