shardaddy: It's a weird bug, seems to mostly happen on Mac and Linux systems. If it happens again, please press 'f1' on your keyboard and paste the information that's displayed into a bug report, it might help me figure it out.
Couple of new things:
If you get the bug where shop items disappear, please hit 'f1' on your keyboard and copy the debug information shown into a bug report. This could help me out a lot.
People continue to suspect there's something fishy with the accuracy rolls, so they're now displayed in the lower right area of the screen when a character attacks. The roll is between 0-99, if it's lower than the character's accuracy the attack is a hit.
I'm glad ZeroError brought that up though, because the stone is not supposed to be consumed if you lose or retreat.
It was working originally, apparently broken somewhere along the way, and seems to have slipped through testing.
I'm uploading a new version now to fix this, I'm sorry to anyone that was bitten by it.
The consumable loot option is an override for the other settings, not a toggle in itself. If it's turned off but you still have, say, green items selected for auto-pickup, then green potions will be selected too.
Yeah, there were female characters in the first game. People may only be noticing it now because the default gender used to be male, whereas now the starting gender is random.