Glitchy physics; when I walk off the platform, sometimes I keep walking on the same level and jumping is...off. On the plus side, I enjoyed the graphics and the voice acting was flawless. Keep it up!
You can go through the walls even without right-clicking or holding the left mouse button down; make 'em thicker, add actions to frames, add buttons, etc. I'd refine this a bit before posting it.
Snake is actually harder to make than you might think. Good job for a second game, but you should revise the 'Submit Score' system so you don't have to submit while playing. 4/5.
Not really a game, so 1/5, but you could do something with this, maybe-- for an example, a sort of mouse avoider game where you have to click things matching your cursor?
The GO button is responsive; just follow the instructions first...
I like this game; it's clean, refined and pretty fun. I suggest changing the cursor so you don't have to cycle through possible commands. (Try a "smart cursor" like most MMOs today?) Also, putting stuff into your inventory is a bit tedious too. Still a 5/5.
The game stops being 'under judgment' when it has 75 ratings.
Interesting game and concept. I just like the concept so much I'm going to give it a 4/5.
Grr...the fourth level is impossible.
Also, I'd recommend reversing the sprite (with scaleY?) when you switch gravity, and having the sprite not "stick" to the tops of platforms even when gravity is up.
Still, original game, lots of room for improvement. 3/5