3 miles into the earth it's 160 degrees. A few hours at that temperature and you can have a wonderfully cooked roast. Assuming that each floor is something like 8 feet tall with a foot or so of floor between each level.. Level 1760 is about 3 miles deep. So Mr. Monkey, your party is currently slow roasting to perfection.
Garin, Creature Lore and Pulverize stack, but only if it's Pulverize before Creature Lore procs. I don't know if that's intended or not, but something you might want to be aware of.
Yea that's why I have been saving them. 10k dmg on a weapon seemed to warrant the one of 4 enhancements. I haven't gotten a single bolthrower this whole time. Tons of Foe Piercers, no bolthrowers.
This game (and the next one *wink wink) needs a way to lock gear from being sold or thrown away. I just got a serpentine band (+2k poison) but I don't want to use it except for the legendary monsters since Ring of Boundless energy is so useful. Now I have another thing I need to try to avoid selling...
I just got a Foe Piercer 12 levels higher than the Huntsman and it does 3% more damage during Rain of Arrows. Due to the poison and increased damage to creatures I'm still going to say the Huntsman is worth it.
For anything other than Rain of Arrows the Foe Piercer does more dmg. unless of course 110% hit rate makes you do more damage or something weird. I did the numbers for 100% hit and 99% hit since I don't know if there is a cap. Either way the only time where 5% more damage per hit would matter is the single legendary monsters, but the Huntsman does 20% more damage to the legendary creatures AND it has a significant poison stat. I conclude that the Epic Huntsman is Superior to the Foe Piercer when the Huntsman is 27 levels higher :P Maybe I'll get one that's closer levels and do the math again.
Hmm This Foe Piercer has 1k more dmg than the Huntsman, but that +15 hit makes it do 5% more dmg during Rain of Arrows. For the Foe Piercer to be the Huntsman's equal it needs to have ~16% more dmg. That's just to tie. I'll do the math for regular attacks in just a minute.
How do you decide to allocate enhancement orbs. I have 3 and whenever I get a new weapon I just can't justify using it since I'll only improve it by ~20 levels which is about 30 mins of playing..
I hate not checking my gear.. Just got a new Savants Robe which have been few to say the least. Anyway I was wearing a lvl 37 one! I'm sure there's been green gear I've thrown away better that it.
I don't bother clearing everything since I don't even look at the gear.. I've set it to only pick up purple stuff. Since there aren't many options I kinda know what I get from the icon and upgrade when it's appropriate.