Reduce the "area" text size by 1 point size, and then add icons for all of the items available at each location instead of just the icon for the location. Ex, if it has a Dojo and a Shop, also include icons for thet dojo and shop next to the area name.
Suggestion: Reverse the order of the items shown on individual skill menus so it sorts from highest level to lowest level, and then modify the tab to hide items we don't have the skill to harvest yet, with a toggle in settings to show craftable/harvestable items where we don't meet the level requirement. This will eliminate a lot of scrolling up and down looking for stuff.
I should note my previous multi was e60 or so.. so my achievement score is good. Once starting a challenge it should be perma unlocked until we finish it.
If you start a challenge and cancel it, your prestige multi is still super low. So now I can't restart the challenge beecause I don't have e38 but it's going to take me hours to get up there without my previous multi
Just health bars for now at least.