VERY confusing at first. There are a ton of menus and all of them have things going up. Think there would be great value in introducing the player to different elements more slowly, and proving a popup tutorial the first time a new thing was unlocked. I am so overwhelmed right now.
Definitely need something that increases the PP gained per run. I've been actively playing for 2 days now and feel like I haven't gained an ounce of progression. Everything takes forever and I keep hitting the same walls every time.
We need some upgrades that impact max speed and stam/click. Or something. Right now it feels like nothing is getting stronger every prestige. Feels like the same thing every time with no bonus/buffs. Getting beyond 10 PP is painful
New costs for crafting are horrible. It wouldn't be so bad if it didn't auto-level us each time we crafted with no way of going back to a previous tier. But being stuck with bad crafts and a forced progression is no fun. Let us go back to a lower level.
Be nice if knights/lawyers and things did stuff instead of just being used as resources for other stuff. Maybe a 1% bonus each or even .1 or something.
Would also like it if we could re-pick the prestige bonuses to make them stronger... or maybe give us the ability to do that once we've bought them all once.
Crystal and Town Level requirements for the awakening start out a bit high IMO and will make high levels nearly impossible with current implementations of stuff ingame
Even going to awakening 2, I had everything else done and I'm only 50% of the way with essences.
Great idea, I'll be adding a tutorial in one of the upcoming updates.