After getting to 1,000 clicks, I decided to just look up the game's name (which honestly was the only reason I was still clicking). Turns out I had the middle words right, and the other two weren't very far from the expected. BTW, I read the post at your blog, very interesting (and kinda sad, too).
Next try adding some sort of anti-cheating code, like displaying a GAME OVER screen if the player clicks. I mean, display it after they start the maze, otherwise they lose when they click the "Play" button, of course. 2/5 for the effort.
Nice game, though I agree with Smeata, there should be some time to prepare a few things before the drops started to fall. Maybe a short countdown in a sequel?
The level with the electrified walls was AWESOME! Why couldn't Level 12 be cool like that? Honestly, putting the player through a 10-minute onslaught without any new enemies or mechanics whatsoever is NEVER a good idea. I, for one, just kept staring at the timer hoping that it would somehow make it go faster. 3/5, and only because I like robots.
Someone has been playing way too much Bit.Trip! =D Just kidding. Also, this has got to be one of the easiest Hard badges on Kong, got it in my first try and in less than 10 minutes! Not that it makes the game any less fun. 4/5
I got the badge after beating the third stage... I guess the game counts the return as a new stage. Btw: no deaths! This thing is waaay too easy. At least when compared to Frantic 2, anyway;
The hard badge is, well, hard. I bet it would be easier if the game recognised the mouse too, instead of only the keyboard. But then, it might be too easy...
Err, the game loaded, but it's looping on the introduction and I can't go forward. The text just keeps going, and when it's over, it starts again. I don't know what's happening, since I played this before the badge got added and it worked fine...