LOL... i've gone from level 22 to level 26 just from the random battles in walking from the snowfield entrance to the next square of the snowfield. I'd love to be able to work on the puzzle, but unfortunately it seems that fighting random battles is gonna keep me from even looking at the puzzle
Okay... I've gotten bored... i can't even begin to figure out the snow puzzle because there's a random battle like every 4 steps. If I could move around without a 5-minute battle every 2 seconds of movement, it might hold my attention better.
I hate how long it takes for the special moves, and the comments are just a stupid... seems like a good game otherwise, tho... i'll make a rating decision after i've completed it.
terrible hidden object game... and just a demo... 1/5
If you're going to make a hidden object game, you should make sure that there aren't extra non-counting copies of the item on the list.
On the second board, i've tried clicking every pixel on the skull, and it still doesn't give credit for it - that's the last item left on the list... also, there's an extra lizard that doesn't count as well.
Was going to give it a 4, but it dropped to a 2 because when you run out of time it sends you to the first board, instead of just restarting the board that failed. That's a serious design flaw, and an unforgivable one.
Adept & Monk also get killed by Boydus at Level 1, but Adept should be able to kill it at Level 2-3, and Monk at Level 3. A Thief won't kill Boydus until about Level 4-5... If you walk away before that, you never level. That's why a Thief is hard to level.
Thief is hard to level because if you go afk and leave it idling in the Forest at Level 1, Boydus kills you and you're stuck in Udini City getting zero exp until you come back.
I played my Valk up to Level 61: 245/59/68/51. She couldn't even go into the Volcano yet. I cashed in that trophy and switched to Necromancer. 3 hours and it's level 9 and already in the Cave.