How wonderful that they increased the number of deck spaces considering how cheap cloud storage is!
Now if only the GUI would SCROLL well instead of freezing up after every selection! If it SCROLLED with a mouse or even keyboard buttons, the level of frustration for the paying players who attempt to access those new deck spaces would decrease!
The game doesn't pause overnight, or while offline, making continuing a game unenjoyable.
If it won't pause, then the AI needs to support the troops, continue the wars, and so on.
So "Choose a Country" is one of those things that takes half a day? I can not. The mouse indicates that Italy and Lithuania are in the northern Atlantic where Greenland should be, and the choose a country map is inoperable. Should I come back in half a day so the cursor has time to catch up with the odd looking map?
Rated one star for the genre. The assumptions these games are based on are fundamentally false and the progenitors of these "civilizations" should be eradicated from the face of the earth for the good of all but the microbes.
"Watch an ad" does not work with IE Edge on Kongregate. IF the same ad loads over and over, it doesn't end, crates don't open, blue crystal crap isn't assigned, big butt epic fail. On the up side, this is consistent with GOPers 'brand identity', befitting a Fox product.
The constant demands on bandwidth, memory resources, and CPU by the ads crash Flash in IE, eradicating 'progress' on levels repeatedly and making most of the games inevitably unplayable.
In Chrome, the local resource demands cause mouse lag, as well as crashes.
One per minute destroys the functionality of the site, one every five to fifteen minutes is also too much.
Why not shut down the site in totality rather than pretend to offer games people can not play? Why be so fraudulent with players' time and efforts?
Better yet, why not curtail the ads into smaller data size that defers to the resource needs of the games rather than permit them to destroy the experience?
The CONSTANT waiting and resource drain for the ads makes the games unplayable in Chrome due to lag, and crashes Flash in IE. It's easily fixable, totally appropriate to do so, and possibly a threat to US national security should it motivate someone to go rushin' to the bathroom or out and about for a smoke break instead of enjoying being surrounded by total pieces of crap who should be justifiably dead.
I LOVE it when the Google ads updating crashes java/flash, resulting in the outer frame loading and earning me a broken heart during a survival match! Oh wait ... no. No I don't love that.
Lame, boring, dull, one dimensional plot line. A much improved interpretation and implementation of such a summary would be "No, we haven't heard from the homicidal whites because they've all moved to the dark side of the moon, and by the way, we've identified the genetic deletions that prevented them from surviving without violence, coercion, theft, and actual morality, while enabling environmental degradation!" White Eurotrash 'art' methods appropriately applied to white Eurotrash.
There are too few uses for red crystals, and little equitable parity in card sales values. Further, the game doesn't include tutorial info on 'mythical' status, which is not a good deal for red crystals spent.
I play on a desktop, IE usually. It has become obvious that the vast majority of the time I receive TWO dice rolls rather than three, with the third roll repeating the outcome of the second. Is this is a network traffic issue, a 'feature' to counter potential RNG cheats, or another issue? Does this also occur on iPhones, Androids, etc.? I find it immensely frustrating and unfair to be told I have three rolls (or more with the roll saving feature) only to be constrained to two.
If there is an actual game here, I can't see it. If it is a low wage job sim, sure, but I'd better get an actual real life paycheck for checking back in. Looks = 10, gameplay = 1, maybe 2 with the guild/DHS snitch features.
Everyone knows that horrible feeling when Kongregate and the Devs have not bothered to adjust server capacity for a holiday weekend, despite traffic jams every single year on the same days...
The game loads in IE, but preloader doesn't work now in flash games in IE (in Kingdom rush too). It shows blank screen but the game loads.