The instructions are very lacking. Game play is not intuitive, I had to die several times before I realized that you need to actually move and there was a PORTAL to kill just off camera. The first few times I just stood there and took out wave after wave until they wiped me out. Even after I realized you could move, the game seemed rather repetitive and shallow, though perhaps it was just too difficult to get to the "really fun" part. 2/5
Bug: if you're about to die and you click Menu and keep the yes/no dialogue box open when your game ends, you become unable to start a new game at the Main Menu screen.
The game is not worth buying, and I hate feature-locked teaser games on Kongregate. That goes against what Kongregate is about. The developer is already getting advertising money from Kongregate, that's the model Kong uses. We're here to play free web games. We wouldn't have ever even seen this crappy game if not for a centralized site like Kongregate. On top of that, even if it were fully feature unlocked, this isn't a very feature-rich game and it stopped being enjoyable after the first four or five missions. 1/5.
Yeah, I went all the way with my original deck without being defeated. While I'd like to say "Yeah it was skill"... really it wasn't; the AI is too weak to take any real strategic credit. That's what I would work on improving if I were the dev. Also, I would write a "random challenge" mode, because the pre-set challenges and missions are too short for how repeatably playable and fun this game is.
"5/5 if it had achievements" ? Jesus man, it's not the developer's fault that Kongregate hasn't given it achievements yet. "shame it's just another desktop TD...people need new ideas"? Ok then, why don't you go come up with that new bright idea and develop a game? It's not like they concealed from you that it was a desktop TD game. What did you expect? I think this is a fine desktop TD compared to the others I've seen.
This is a decent, but not great, TD game. It has a sort of "8-bit Nintendo game" clunky sort of feel to it. The major points of refinement that give this game are stolen from Blizzard. I don't have a problem with that, since I don't think you're making anyone LESS likely to pay money for a genuine Blizzard product. However, since you are in fact receiving money for this game from Kongregate ads, Blizzard does in fact have a legitimate grievance if they choose to pursue it. I think you'd have been better off avoiding the overt references to Warcraft (using your own artwork and sound clips), but hey, it's your life. This TD gets a 3/5 from me.
Yeah, with the medium badge I was trying to get too fancy, utilizing the higher level towers. That strategy kept failing for me, and what worked was employing mostly fully-upgraded squirt towers and a few anti-air towers in the middle. However, that strategy is not sufficing on Hard mode, so far.
Hm. Juggling turns a TD game into something else, more like an arcade/action game. If that's required to win, I'm unimpressed by the designer. Other than that it's a very engaging game, though. Definitely keeps me coming back.
Got to 158 on Puzzler Mode, but for some reason it did not give me the option to submit the score. There is way too much repetition in this game, by the way. Once you've hit the few words that would stump you and can remember them, the game basically doesn't end until your fingers get tired. The challenge needs to increase as the game drags on -- or at minimum, don't repeat a word beginning during a game, ever. 3/5
This game doesn't meet my basic requirement of being fun. On top of that, its message is horrible. The only time I let someone cheat off me, I regretted it afterward. Never again.
Once you get the tesla gun, each level is completable with your eyes closed. Simply position your character on the left, aim the cursor at the upper right, count to 5 and shoot again.
It's pretty lame that the "overheat" guns don't cool down when you're not using them. ie, you can't just switch to a new gun and come back to it. When you come back it will still be overheated. You must keep it equipped in order to cool it down. That's a design mistake in my opinion.