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nutshell's Comments

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Minesweeper World

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Aug. 18, 2020

Rating: 4

the color scheme on this is mindnumbing.

Idle Match World

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Jun. 27, 2020

Rating: 1

For prison, can we get some more visibility. It's very hard to distinguish between locked and unlocked. Maybe a border or a shape?

Happy Cube Idle

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Jun. 26, 2020

Rating: 1

Like arigold said. This came is shiny, pretty, and pretty shallow. At least the cash grab shop is up and running.

TP Hoarder 2

Play TP Hoarder 2

Jun. 23, 2020

Rating: 4

Thieves upgrade doesnt seem to affect mask gain. It seems as though mask production is completely time based. Game doesnt seem to scale very well either. Most of this game is just forced waiting unfortunately. This game could use some cool incremental mechanics, like making more scrappers, or theif hirers, something that changes the curve of the game, otherwise it's just super linear.

IDLE: Gravity Breakout

Play IDLE: Gravity Breakout

Jun. 10, 2020

Rating: 0

Gold multiplier doesnt do anything Prestige as early as possible, no reward for going longer.

Zero IDLE

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Jun. 06, 2020

Rating: 5

Ok but fair enough, the game lacks anything in the first prestige. It legit took me 2 days to get enough crystals to get 100% boost. Cant even depend on autoclickers because the game caps it at 30 clicks/second so i cant even get more than ~70% extra income from clicking (at least how far i've played) Upgrades cost too much and do too little, once you can buy 1 of the next tier, its no longer worth having the last. Its kind of boring, and linear. Realm Grinder's first prestige happened about 1 hour in, and the gameplay change was massive. Cookie clicker was linear, but the upgrades werent. You would be actually rewarded for having X clickers, even though it would provide so little cps.

Developer response from ZeroWorldwide

A lot of players say they've already upgraded all generators to 7th level within 2 days. You are definitely doing something wrong. Try to unlock some achievements

Zero IDLE

Play Zero IDLE

Jun. 06, 2020

Rating: 0

3 days for the first prestige? I think i'll play something else.

Mathventure

Play Mathventure

May. 27, 2020

Rating: -1

Old school sethbling music!?

Number One Name

Play Number One Name

May. 12, 2020

Rating: 0

My math is way off on the media. Definitely did not understand the code correctly.

Number One Name

Play Number One Name

May. 12, 2020

Rating: 14

Buildings generate money every 2 months (roughly 1.1 seconds) Name Tags = $0.01 | Keychain = $0.1 | Books = $1 | Monograms = $2 | Name Change = $25 | Branding = $200 | Prestige gives an additive 10% boost to money earned each time | Media's is in babies/year: Short Story = 12 | Novel = 35 | Radio = 56 | Short Movie = 98 | Feature = 421 | TV Show = 2025 | Video Game = 8,028. Better publicity upgrade adds 1023. Media math might be off but i used a calculator i promise.

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Apr. 09, 2020

Rating: 1

So I've been playing for a few days now, but I'm skeptical about prestige. It takes a long time to grind up the materials needed for the equipment, which seems to be the main gate from progressing. Leveling doesn't really seem to affect my stats too much. At level 44 I'm still not able to clear Dungeon 2 which is supposed to be for level 35. It's not really clear which zones drop which materials either. I think maybe instead of New Game+ mechanic, maybe we can have character slots? You can drop the prestige mechanic entirely because at the moment it just doesnt seem worth it. I would consider prestige if I kept my materials, gear unlocks, crafting upgrades, or got something really unique in return for playing.

Idle Grindia: Dungeon Quest

Play Idle Grindia: Dungeon Quest

Apr. 07, 2020

Rating: 1

This is a quality game. Definitely a 5-leafed-clover out of 5.

Infinite Arena

Play Infinite Arena

Mar. 31, 2020

Rating: 1

Looks like this game was more fun before updates. There's no choices to make.

Developer response from MathPL

It's not like I've added anything really. Just fixed a lot of bugs.

Fish Legend Fish

Play Fish Legend Fish

Mar. 12, 2020

Rating: 3

Fun, great concept, easy to master. Like everyone else said more content would be awesome. Would love to see: More fish, more collection rewards, harder fish to deal with, something to do with the level system. The core of the game is awesome.

Developer response from PeachTreeOath

Thanks, appreciate the feedback. I was wondering if ripping out traditional fishing core gameplay out was a bad idea but I'm glad people really enjoy it.

Absorber

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Feb. 12, 2020

Rating: 0

Iron golem gives you NaN health and has some weird regen. Can have more than 40hp.

Absorber

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Feb. 09, 2020

Rating: 4

No warning for reset. I thought it was a soft reset.

Aspiring artist 2

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Jan. 07, 2020

Rating: 0

@Semperfi That's the coins per second not dye per second. You earn money per second after painting new pixels.

Ant Art Tycoon

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Sep. 15, 2019

Rating: 0

Tasselfoot complained. 0/5 Cool concept, great execution. Fun fast game.

Idle Pins

Play Idle Pins

Sep. 11, 2019

Rating: 3

spent about 2 hours farming alpha pins on Lamp #4 because its the most reliable without dying. Epsilon was a bad decision for map 2

Trillionaire Idle

Play Trillionaire Idle

Aug. 01, 2019

Rating: -2

Also, can you fix spending all my money on assets on the first tick of a lifetime. I want to get edumacated

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