Tsk, the beast master and necromancer were quite disappointing. Today's gaming population is too influenced by Pokemon to allow summoners who can only summon two monster at a time to be seen as a good representation of their respective classes.
In other words, we wanna haz more summonz, plzzz!
Yeah, Trilobyte, I also have a problem with games that restrict my play style. I mean, why don't they allow us to use kicks and punches in these bullet hell games?
*rolls eyes*
Seriously? Slowing down time or "bullet time" is a staple of bullet hell games, if you think your forced in this game try playing Touhou, then you'll know what "forced play style" is. If you dislike a game, diss out on the game based on how it is to it's corresponding genre. This as a bullet hell game is quite well made 5/5.
Add a list of all the achievements and what we got from them. It's sometimes hard to see what I got from an achievements and what achievements I got when I get several in one quest.
The thing I love the most about this game is its skill system(not the actual skills themselves though, they're way too similar to each other), it's just like in those table top rpgs, you put points in the actual classes. Wish there were perks though.
The only thing I dislike is the fact that the way that Deuce speaks is inconsistent, sometimes he sounds brash and yet sometimes he sounds almost like Ginny.
The only thing that annoyed me was the fact that there is a chance that you won't be able to max out all of the abilities due to there being random slots in the skill tree.
A captive zombie was asked in an interview on why they only attacked the driver of the black sports car the zombie said:
MILITARY AND CIVILIANS HAVE NO BRAAAIIINNNSSSSS!!! BRAAAAAAAAIIIIIIIIINNNNSSSS!!!
If you have an item that adds elemental damage like say +2 to fire and your class is cursed does that add to the damage that gets turned into a random element or not?
Note for the "wear anything anywhere" bug, armor and damage only increase when placed in their proper slots, only mods such as +2 Will will have an effect when placed on all slots. Also, when placed on the head, the fish gives armor.
Nice game, there have been a lot of comments about adding a save option where when your character dies you can simply load it again, but I think that that would make this game far too easy(when it already is very easy). How 'bout adding an option to play hardcore or normal(like in Diablo II), where normal means you get to load dead characters and hardcore save files would simply be for playing it for a later time and the save file gets deleted when your character dies.
:)