Good game, but not so great sequel. Not much changed except some flippy arrows. The game was short and far too easy. Like I said, good game, bad sequel.
Needs pause. Maybe some level coordination and not an endless chain. And one other thing, the arrows for a certain direction should have an assigned spot, sort of like DDR. That would make it have more rhythm, IMO.
Very creative concept, however, I wish the shooting aspect were a bit more polished. The bullets are slow and you can't control which ship shoots them, they alternate, which gets annoying and confusing more than it should. Good game, but it can use some more updates to make it great.
It's an original concept, I'll give it that, but it gets repetitive after a while. I don't like the lack of a goal and the time limit of doom- it really beats the game's fun factor to a pulp.
I figured out a trick to avoid the clappers, just go to the top of the window or the bottom of the window and drag your cursor out and the clappers will stop clapping. XD Doesn't help when the cannons come into play though.
Apart from the right-click quality setting not working (why is it even there?) the games requirements for smooth play are ridiculous. Even in lowest quality, the lag is horrible. It took me 5 minutes to complete 100 seconds in rush.
Small strategy: Kill the Corruptor before he can summon his dark clones by having a rogue go first. Use cripple so the Corruptor can't go until your whole party has gone, then kill him. I recommend Ensorcelled Blade using a mage.
This is the best flash RPG (and possibly game) I've ever played. A version 2.0 would be even better, with something to do with spare items. A shop, perhaps, where you could sell and buy items! Online trade and battles would be amazing too.
Nevertheless, fantastic game, 5/5.
The game is original, innovative, fun, and addicting- however, the difficulty is a bit steep as far as progressing through the game goes. Maybe an easier mode for the noobs like me would be better. :)