I like how the final boss of the chapter requires some good strategy and power. It motivates RPG elements like training and getting items. Unfortunately, the rest of the game lacks a bit... the map interface is slightly boring and dull, and the enemy fights are repetitive. The story so far is original. I hope Chapter 2 is better.
Fantastic game. I love the voice acting, fun games, art style and music. This game nails everything but DDR... the DDR failed in comparison to the rest of the game. Oh well. Every game has a weak point, eh?
I like the game a lot. It's fun, humorous, and mature. You usually don't see mature games in flash that work as well as this, but you pulled it off. Fantastic job.
It's a fun game, but I don't like the way you use two different control schemes between the map and battle. You should be able to walk on the map with the arrows, that'd make it a bit easier.
Wow. Guys, the hating is ridiculous. This is the most practical game I've seen in a while... what if I just wanna chat? It's not perfect, but you guys need to lighten up.
Nobody told me, John! Good Lord, as the biggest hooligan obsessing over Ball Revamped, I figured someone would at least IM me. I'm a MONTH LATE. :(
Anyways.... ZOMGWTFBBQHAXORZROFLCOPTERS it roolz.
Way to glitchy, buggy, and laggy. The game's just not great, and what REALLY irks me and loads others is where you put the Menu button, right next to the erase button. :(
I got so far, only to push Menu by accident. Then you start ALL over, which is bad. You should have a pause button and put Menu and More Games in the Pause area, not the main game. It's really inconvenient, and I don't think I'll try to get the badge again anytime soon.
First of all, it's too linear for me. This has potential to evolve into a much greater game, where Castle Doom could be the final level. Imagine such a huge adventure! But I'm getting ahead of myself.
The game needs more fun to it, as I said. The aiming is a tad sketchy. The enemies shouldn't have bows, more like supernatural things, like fireballs. My biggest peeve is the death. One arrow shouldn't send you flying down. You should have a health bar instead of lives.
Like underway said, I really wish there were more controls that you the player could use. Right now it's just clicking and watching what happens. Instead, you should make the helicopter moveable, have manual swinging, and be able to slightly steer yourself on the way down and up. So far it's a mediocre game.