There's nothing interesting to the level progression that would make me want to continue to play. Furthermore, I can't put down food courts AFTER I start to play, even between levels, which is a terrible thing to overlook.
There needs to be more feedback on breaking through so you can tell how much you can touch and when you need to get off. Yellow bonuses are too high compared to the green points.
This is a truly amazing RTS considering it was designed by a single developer in Flash. Fantastic job! The beginning is a little hectic, but the later bits are great!
Glitch-free except for the beginning of the first level where the lava-coated crushers neither crush nor burn you?
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