Editing is important. "Hamnster" is bad enough, but putting an apostrophe in the plural, "hamnster's" is a vile habit. Cats, dogs, hamsters, tacos. No apostrophes.
"Civilisations" isn't a mispelling in European english. But "ploting" and "existance" and several others are still mispellings. Editing, editing, editing!
I want to be able to remove barricades (misplaced or to help fix old barricades, or if I'm trapped), and I want those rocket turrets for defense levels. I second the motion that demons do a bit too much damage on a straight hit. One sudden spike can ruin a long run, with no way to be prepared for it... Minor details on a fantastic game!
Poor controls, game difficulty doesn't increase smoothly (no acceleration, just a transition to "sudden death"), and a complete lack of editing. The music is also far out of tempo with the gameplay. Slow down the music or add acceleration to the gameplay.
Gameplay is mediocre---needs a little more depth. The music doesn't match the tempo of the gameplay. The music needs to be slower for the beginning of matches to match the slow gameplay.
Clumsy movement in the wrong directions, disappointing sounds, and terrible editing. The game doesn't become more interesting with time. Nanotube is better in every way. Take some tips from that game's design.
Expierance? Yet another game that needs better editng. ...or any editing.
Recoil might be fine and dandy to limit handgun fire rate as a game mechanic, but the submachine guns need their recoil adjusted, since they're less effective than handguns with the strong recoil...