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meeblax's Comments

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Hunted Forever

Play Hunted Forever

Oct. 22, 2008

Rating: 0

A+ (Almighty)

Star Dodger

Play Star Dodger

Sep. 27, 2008

Rating: 0

Simpler is better, and that describes this game well. 5/5 for the original concept!

Color Infection

Play Color Infection

Sep. 13, 2008

Rating: 0

It's pretty easy, and it has good physics, but the graphics are atrocious. Is it too much to ask to add a sans-serif font? Times New Roman is just bad. And brown and yellow are ugly colors. I mean, why not just plain red and blue? Or black and white?

Fracture 2 : Infection

Play Fracture 2 : Infection

Sep. 11, 2008

Rating: 0

I agree with Jigjaw, this deserves a lot more popularity.

Heli Attack

Play Heli Attack

Aug. 30, 2008

Rating: 0

Stolen.

Avalanche

Play Avalanche

Aug. 11, 2008

Rating: 0

Stolen.

FWG Bridge

Play FWG Bridge

Jul. 26, 2008

Rating: 0

Actually, I just beat level 2 with about $5000-some left. I forget the exact number.

FWG Bridge

Play FWG Bridge

Jul. 26, 2008

Rating: 0

Bl00dsoul: Yes, it's possible to beat your records with no anchor points (except the starting and ending anchor points; aren't they unavoidable?) Level 1: $500 left Level 2: $200 left Level 3: $4200 left

GemCraft

Play GemCraft

Jul. 01, 2008

Rating: 0

|_. Stop |_. Abusing |_. Textile| |Seriously,|please|stop| |It|gets|annoying.|

Bubblin

Play Bubblin

Jun. 29, 2008

Rating: -1

Pretty good, but I have a few suggestions for this game. First, there isn't much difficulty, and it doesn't seem to change much. Maybe add more enemies, and bigger enemies, as time goes on? Some different powerups would be nice, like some that affect the bubble itself, not just the explosion. And it doesn't have that much replay value, maybe because it's a static screen. You might even consider adding combos, so you get more points for collecting multiple bubbles in a row (and that way, the streams of bubbles are even better if you get into them early).

Dino Run

Play Dino Run

Jun. 21, 2008

Rating: 0

Jump on the back of the orange dinosaur (with the weird head) and you get to go for a ride! You control the jumping and forward movement, and get to crush medium boulders.

Ultrapong

Play Ultrapong

Jun. 09, 2008

Rating: 0

Real physics might be nice.

50/50 Chance

Play 50/50 Chance

May. 03, 2008

Rating: 0

I would suggest removing the game. It's an embarrassment.

Bomboozle

Play Bomboozle

Apr. 30, 2008

Rating: 0

Great style!

Phoenix

Play Phoenix

Apr. 17, 2008

Rating: 0

Good in concept, but not really in execution. Though the background artwork is beautiful, it seems like you could have worked on the gameplay more. It gets repetitive, and it is initially unclear what the goal is (to defend the tree). Also, the chart you present in the instructions, just before gameplay begins, is confusing.

Shlang

Play Shlang

Apr. 16, 2008

Rating: 0

This seems like fun! I've seen something like it before, but this is an enjoyable new twist. Seems like the collisions are off, though, because once the balls collide and intersect a certain amount (and a certain velocity, perhaps), they stay like that for a while. I can perhaps help you with collisions, if you're interested.

HAMNSTER

Play HAMNSTER

Apr. 15, 2008

Rating: 0

It's not a bad game, actually. However, the constant misspelling of "hamster" gets slightly annoying, as does the music; the music, at least, is overdone.

Ball Drop

Play Ball Drop

Apr. 14, 2008

Rating: 0

Wow, I really like this! Great graphics, good concept... I've never seen anything quite like it. Nice job!

Flash3DX

Play Flash3DX

Apr. 06, 2008

Rating: 0

Not bad, but nothing new, besides the annoyingly steep perspective.

Thing-Thing 4

Play Thing-Thing 4

Apr. 04, 2008

Rating: 0

I've really enjoyed your other works, especially in the Thing-Thing series. This just seems bad though. It has good graphics, but that's about it. I've found that it doesn't save my progress in a reliable manner, and it doesn't save my character either. Sound preferences don't get saved either, even within the same game. (i.e. I set them and then go back to the menu, and they're back to normal.) Also, I'd think that a health bar would be essential, as I never know when to get out of the way.

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