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meeblax's Comments

Comment

AirCombat!

Play AirCombat!

Mar. 16, 2008

Rating: 0

The fact that you have only one bullet at a time, and that it doesn't actually start travelling until you let go of the fire key gets annoying.

Open Doors

Play Open Doors

Mar. 12, 2008

Rating: 0

Great game! Very original, and it's actually a challenge.

-RetroSplode-

Play -RetroSplode-

Mar. 12, 2008

Rating: 0

I wish high scores worked on Kongregate. Mine is 99743.

-RetroSplode-

Play -RetroSplode-

Mar. 12, 2008

Rating: 0

This is awesome.

Mouse Mover

Play Mouse Mover

Mar. 12, 2008

Rating: 0

Not a bad concept.

Ice Blocks

Play Ice Blocks

Mar. 10, 2008

Rating: 0

So just call it Tetris!

The Gravity Ball

Play The Gravity Ball

Mar. 10, 2008

Rating: 0

Ah! I can't get my hand back to the keys fast enough after clicking the "next level" button. More of a delay between levels or "press any key" might be nice, so that I don't die all the time. It's also really sensitive, I wish that were toned down a bit.

Balls'n'Lines

Play Balls'n'Lines

Mar. 09, 2008

Rating: 0

It's really buggy, but I like the concept. Wish that you could do more to keep the ball inside.

GreenPaddle

Play GreenPaddle

Mar. 09, 2008

Rating: 0

Doesn't look like you put much effort into this. At least improve the user interface! You "win" after each level? No lives? No pause button? No music? Put some effort into it.

Sky Diving Man

Play Sky Diving Man

Mar. 09, 2008

Rating: 0

Doesn't load, but people, don't rate the game down because of that! It could be good.

Space Bar

Play Space Bar

Mar. 08, 2008

Rating: 0

Just the right difficulty!

Drone Wars

Play Drone Wars

Mar. 08, 2008

Rating: 0

Very confusing on my first try, I couldn't get enough units out. Wish you could see more of the map, too... seems restrictive.

Dodge Circles

Play Dodge Circles

Mar. 08, 2008

Rating: -1

Menus are lacking too.

Dodge Circles

Play Dodge Circles

Mar. 08, 2008

Rating: 0

Doesn't look like you put any time or effort into this. No levels, music, sound effects, pause button... even putting the text in a better font, preferably sans-serif, would make this game look and feel better. The high score resets when I replay. You used _bounding boxes_ to determine when you collide with the balls. The difficulty _never goes up_. As a test of actionscript, this was a success. As a game, in your own words, "FAIL!"

Insurgo

Play Insurgo

Mar. 07, 2008

Rating: 0

Nice game, but after playing Tower of Goo, this just doesn't do it. The fact that you start with that limited base is annoying, and I've died randomly. Pylons shouldn't break randomly!

marble tilt

Play marble tilt

Mar. 05, 2008

Rating: 0

The concept's a bit overdone, and this particular version seems slow. I like the menus because of their simplicity, too; I expected a bit more from the graphics.

Linkaball

Play Linkaball

Mar. 05, 2008

Rating: 0

Level 18 is hard.

Linkaball

Play Linkaball

Mar. 05, 2008

Rating: 0

Great game! Very well done. I like the ability to influence the ball.

Bubble Pop

Play Bubble Pop

Mar. 05, 2008

Rating: 0

What's up with the controls? Mouse to move, keyboard to pause? A bit annoying. Not a bad game, but I wish you had more lives.

Assisted Defense

Play Assisted Defense

Mar. 05, 2008

Rating: 0

Amazing for a first game! Keep it up.

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