Wow, this is pretty awesome. But it seems like you're introducing everything all at once. If you introduced each element (start with butterflies, then rain, then humans) in a different level, and made each level shorter, then I think you'd be going in the right direction.
Nice game, very original! It still has the right-click cheat, and the graphics aren't very good, but it's pretty fun to play. I wish you didn't use a custom cursor though, it's hard to see.
Good idea, but it could be a lot better. I would start the hooks out really small, so the player could get used to it, and then start adding bigger ones. I'd also code it so that there's a certain minimum distance from the last hook.
Pretty decent as a toy of sorts, but it should be expanded. Wish the throwing were more important, seems like it could add a nice element that would distract from the repetitive gameplay. Actual enemies might be nice. It's hard to click on the small ones, minimum size should be bigger. I don't get the point of the red ones. Nice graphics.
Great game! It's really original, and well done. It's a bit repetitive though, and it gets annoying when I deal damage to the enemy but it still deals damage to me because I didn't go past it.
The loading is annoyingly slow, it would only make sense that slow if you had a lot more ammo available. And why can you continue your game with the same score and full life? Needs to be thought out a bit better.