Poor boy. You should dump her. She not only orders you to bring stuff from all around worlds, she even complains that it isn't stacked the right way. I think she's too lazy to stack it herself.
I noticed that sometimes the destroyer tiles disappear when I try to swap them with other tiles of the same color/shape. Is it intended? How can I tell if it happens? It seems very random to me and sometimes it makes the puzzle harder if not unbeatable.
This is a new game only 11 days old, yet it feels like I've already played it a long time ago. I guess it's because there are other games like this one - even from the same author. That said, there is always some innovation, so while it is not always fresh, it doesn't go stale at least. 4/5
So, I use that expensive item to prevent taking any damage. Guess what happens. I'm already dying at that point, so thanks to a bug in the game the item gets wasted and at the same time it doesn't really help. Well, I guess I tried, but I don't like it enough to continue.
STATS: 40-50 points per hero. You need attack to kill enemies, speed to maneuvre and special for boosts (read further). The best defense is a good offense, health only delays death. TEAM: Cat boosts attack, Witch boosts attack and speed, these two seem vital to me. Ninja(s) for spread, Robin(s) for focused damage. Bunny gives a huge speed boost, Fairy gives you a heal that can be handy if you can't just dodge the bullets. STRATEGY: It's hard at start. You level up your player character by just playing. At Hero level, the +90 to all stats makes it much easier. You also get new heroes including some I recommended, that helps, too. INVESTMENT: Candy! Candy! They took them, so you want it back, with interest! It is important for economy, you should get it one point below max before level 7. Level 8 is harder, spend candy on special, attack and speed, and a bit of health. Then you just keep spending and it makes late game easy, thus ... KONGRATULATIONZ! Please upvote if it helped you.
My way of getting a S quite fast was: Scaring those at ground floor, shitless. They typically don't like to use stairs when scared that much, and run away ASAP. Then always picking onto a single person until it's on ground floor and making sure the bear and moose shows them they are walking the wrong direction towards the garage.
One more think I dislike in this otherwise quite likeable game. Why does it bother me with the new partner when I'm still in game? It is quite a frequent reason for my demise.
connecting... why would a game that should be perfectly fine working offline require that? If my internet connection was more stable, I'd probably play different games.
Lovely little game. I played it on Steam and got achievements there, kinda glad it doesn't have any here as well, once all endings are done, it's pretty much just replay.
Looks like Dregg never managed to burn the whole Post Office to cinder, or perhaps a new Post Office rose from the ashes. Well, at least this one officer seems like a nice guy. Maybe Dregg wouldn't even throw carrots at him.
But I guess I get it now. The ninja is a guerilla painter. Quick preparation, then paint it super fast and begone before the owner comes home. That explains the extra points for combos.
Glad this game still has over 4 stars as it deserves it. It is a somewhat difficult puzzle, it took me slightly over 2 hours to finish. I'm glad the score still seems to be mostly unaffected by halfwits downvoting :)
Thanks! (But I wouldn't call down voters "halfwits")