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jclements' Comments

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Carpenter's Cut

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Jan. 15, 2010

Rating: 2

For a first game it's well constructed. Good work, sir.

Dream World

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Jan. 15, 2010

Rating: -10

Cannot enter the game; the Play Now button does nothing. Firefox 3.0.16, Flash 10 r32.

Submarine Vs Aliens

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Dec. 14, 2009

Rating: 0

This is what Death vs. Monstars would have been if released in 2002.

The Killer Robot Factory

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Nov. 04, 2009

Rating: 0

Decent game but the pinball physics are a little annoying.

Red Storm

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Nov. 02, 2009

Rating: 0

Decent game but a shameless copy of Robokill (which is excellent).

Frontier

Play Frontier

Oct. 30, 2009

Rating: 0

The menu transitions are broken. Three times now I've had to refresh the page because no buttons loaded after a fight.

Jungle Treasures

Play Jungle Treasures

Oct. 27, 2009

Rating: 0

I have never seen such a staggeringly bad layout of controls. Are all of your developers amputees?

Empire of the Galaldur

Play Empire of the Galaldur

Oct. 21, 2009

Rating: 0

If you get attacked before building any troops the Formation Setup window pops up and won't close until you move troops around. Without any troops to move you can't close the window. This essentially locks the game because there isn't a way around it.

LEGO Galactic Pursuit

Play LEGO Galactic Pursuit

Oct. 16, 2009

Rating: 0

I would have guessed that a LEGO-sponsored game would have more than forty-five minutes' worth of work put in. Just awful.

Picma

Play Picma

Oct. 14, 2009

Rating: 0

I am not capable of resisting these puzzles. Another please. :)

King Island 2

Play King Island 2

Oct. 09, 2009

Rating: 0

It looks like a great game but why would you EVER want to require a mouse click for each swing rather than just holding down the mouse button to continue attacking? I'm sure many people will continue to play because the game is otherwise fun, I'm just stunned anyone would approve of that one design choice.

Warrior's Tribute

Play Warrior's Tribute

Oct. 07, 2009

Rating: 1

The control scheme is very awkward. Why not just allow keyboard controls to move the character?

Sin Mark

Play Sin Mark

Oct. 07, 2009

Rating: 0

Why does the stage end before you have a chance to collect all the runes?!

Medieval Rampage 2

Play Medieval Rampage 2

Oct. 07, 2009

Rating: 0

Beerduck, you said almost perfectly how I feel about MR2. It's a shame that a game with so much potential has been brought low by poor design.

Run Elephant Run

Play Run Elephant Run

Oct. 05, 2009

Rating: 0

I would rather get a rectal exam from Edward Scissorhands than ever play this game again.

Mystic Cards

Play Mystic Cards

Oct. 05, 2009

Rating: 0

I would recommend that you enlist a native English speaker to assist with tutorial translation. Currently, getting started is a process of trial and error and this limits your potential audience.

LootMore

Play LootMore

Sep. 26, 2009

Rating: 0

Got a chance to play again after a while and I see a lot of improvements. Much better graphics, more dungeon layout variety, shields, and you can now drop any inventory item. Good work, sir (or ma'am).

Troy

Play Troy

Sep. 17, 2009

Rating: 0

Please alter the interface to allow unit purchasing with the number keys (or something similar). Either that, or make the towers toggle on/off so that you don't have to constantly press X or space to fire. Currently, you must switch between the mouse to buy units and the arrow keys to aim the towers, which is annoying and unnecessary. The P key for pause would be nice, too. Otherwise, it's a decent game.

Captain Rat Mission Space

Play Captain Rat Mission Space

Sep. 09, 2009

Rating: 0

I hope Hedgehog Launch has insurance because it just got robbed.

Shields of Gemland

Play Shields of Gemland

Aug. 27, 2009

Rating: 0

It... never ends...

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