Nothing like a confession from the thief in the description to tip people off! I loath registering for another site, so maybe the developer(s) will check the comments here: The Hoppers are a game killer, unbalanced.
Still needs a mute AND a some sort of visual notification for planes and incoming arty. Not everyone can hear, and housemates, roommates, etc. make the number of gamers who can't hear more common than the disabled who can't hear, both of which can be easily accomodated.
'Speed' - an early, mind numbing, analog game now updated for digital play... and the computer AI is slow on a broadband connection. Hmmm... think I'll skip this.
It certainly needs better instructions/explanations, but 4/5 for what is here. Needs badges, perhaps in game achievements similar to Achievement Unlocked or Cell War.
The engine seems to work well. Now for things like working level information, a pause, a mute (no offense to the soundtrack), more depth to the gameplay! Keep going, you're doing well.
I haven't seen it before. Shooters are not my favorite. This one needs to brighten up and perhaps have difficulty/speed settings for those of us who are old and senile.
I have given this game the benefit of the doubt: Graphics "borrowed" from
http://www.kongregate.com/games/CasualCollective/flash-element-td-2
The concept of billing the player in both lives and gold for "leaked creeps" is new to me, but may or may not be "recycled" from elsewhere. The playing field is so small that building choices are llimited. Upgrading doesn't do much to the range of most of the towers, though.
Miss a few enemies, or the second boss, and the rest of your game is toast. There's no recuperating.
OH WOW! Two whole screens, containing an enemy trash can and what may be an evil toilet plunger! Gee, I'd register, but this doesn't tell me how much spam I'll get for doing so, whether I'll need to purchase "premium" gear to actually get anywhere, or whether I'll be cheap cannon fodder for other players in PvP. Nice art. Find another way of marketing your game, rather than putting 2 minutes of play on Kongregate.
2/5 for reasons already mentioned: No save feature, excellent concept but unfinished execution, no tutorial/teaching, battle system needs a LOT of work/tutored, fast forward option needs to be implemented. I truly adore the genre, and I too WANT to love this game.