3/5 for what it is, but I agree with what others have stated - it needs more. Smart folk hedge bets and there is no way to accomplish that in this game.
I don't have to know or care what hamantash is to be bored by this game. 2/5 because it apparently works without crashing, but then I'm not going to be replaying it to test for bugs.
More cards that bring energy into play, similar to Phoebe, Andromeda, and Ubuntu would be excellent, as well as an item or two for tribes/cards that don't have that ability.
Suggestions for next patch: No bikes or Gerry mortars until atleast wave 20. A visual cue for arty and incoming aircraft for those of us who have to play muted or are deaf. A fix for the Kong AP too?
I click the correct answer, with time left, and it kills the zooicon anyway. Time to flip and fade in the bonus round? It ends before I can read what might be instructions. The concept is great, unfortunately the implementation of that concept is a failure. 2/5 until the game gets some fixes.