Hire a translator. This game is a solid 4/5, but needs work. It needs a pause feature. Perhaps a way of choosing which puzzle to solve, and difficulties.
Very unrealistic. Starts out visually annoying and gets worse. Poor physics, as boxes don't swing once released. No way of controlling the swinging of the crane, no way of controlling the ships, so an excercise in mindless frustration becomes a "game"? 2/5 for the graphics and not crashing IE.
Patch issue: insubordinate soldiers who refuse to move despite high enough morale. Twice I've had the whole squad at the top of the screen and had one member balk at continuing to a new field. I've NEVER been overrun before round 20 before.
People who consider Ubuntu a buffer haven't used him vs Corny or Tafari, prefferably with the claw item. He's capable of far more than spamming spirit assist or intercepting, although most people do not play him that way. Explore ALL the strengths of each card, and you'll know the game.
Best line a game's instructions: ..."but thrust me it’s for your own good." 1/5 for a game that actually loads. Keep going, compare to some of the storybook games.
Very similar to bounce out and bejeweled, but with additional features that are not explained or adequately addressed in english. 3/5 for the lack of instructions - if I hadn't clicked on a table in the lobby I wouldn't have actually made it into a game.
I am rubbish. Nice to know. Remind me to complain to newgrounds. 2/5 because it may actually be difficult to program this, but 0/5 for fun, concept, etc.
1/5 for starting with pink underwear, and going absolutely NOWHERE. This sort of "game" teaches absolutely nothing, provides no challenge, is sexist, and is dull. It could be porn for Puritans, but that's about it.