I think the speed of the stars is quite a fun challenge - and if you made the game screen narrower by putting a border on the left and right, you wouldn't have such a problem getting to the stars. Another thing is that because the gamescreen is so wide, you often overshoot and click onto the chat panel, so giving it borders on the left and right would help. But it looks really stylish and responds really well to movement, and has satisfying sound. Nice start :D
Interesting way to avoid the usual screenclutter of jigsaw puzzle games, but it hasn't really improved much. As far as functionality goes, it works pretty well though, it does what it says it will.
I thought Hooters was the high point but the fun places on level 2 are even better. Lonsangles and Massachuets! To be picky - your category is too broadly defined. 'Fun Places' should really concentrate on things like 'theme park' and 'circus', not entire cities like 'California', nor events like 'Festival.' Also, on stage 3, the difficulty you get from expanding the grid is negated by making the words equally long.
This is quite a strange game - the ideas are implemented well but it's very rushed and arbitary. Quite a lot of games succeed by having half the ideas, but done with more depth. You could add difficulty levels, and some choice over the stages, that sort of thing. Simply extending some of the challenges to 'Hit the right point three times in a row' would be more satisfying than 'Hit it once, move on.'
The Spar ads! I thought it had as many Spar ads as you could possibly squeeze in on one Spar screen, and then the Spar plane goes past with the Spar banner...and THEN THERE'S A SPAR BLIMP. Amazing. Aside from SPAR that, I'm impressed. It has a SPAR mute button, it pauses when you click offscreen and generally it works, hooray for Spar. My god. Also, SPAR.
Oh wow, that music is amazing. That's the first time I've tried muting to see if it was possible, and then been disappointed that I couldn't turn the sound back on. Had to refresh the page just to see if it was really that impressive. (Answer: Yes. Had to mute it again though, I'm only human)
Oh wow, so she's sort of like a woodpecker. So much clicking, horrible sounds, and the 'mute' button simply restarts the music loop. It doesn't look dreadful, but it doesn't do much right.
There's something really stodgy about the physics of this, compared to a game like Gravitee. And the way the buttons at the bottom interfere with the puzzle is a fairly large issue. Frustrating, and definitely loses a certain amount of goodwill due to the adverts.
Well, this represents quite a step forward for gamesforgirls in that it doesn't feature girls in their underwear at any point, but the result is more bizarre than usual. SIGNS BIRTHDAY.